I'm not worried about ARM, that's easy, but going from a modified RDNA architecture with a modified instruction library to a completely different Nvidia one is a very different matter.Not so sure of that - Microsoft's Hyper-V backwards emulation was pretty amazing last console gen and was the first signs I noticed how important SW was becoming (yes even MS has their moments even with Windows 11 standing right there infront of all of us) edit: and look at the HW that had to run on
Microsoft also has plenty of experience now with Windows (Xbox OS is a derivative of) on ARM
Sony's no slouch either they could pull it off if they wanted plus $ buys everything even talent - but regardless of whoever wins whatever console gen or whatever game is poorly optimized or not Microsoft usually has the better console SW IMO (UI is subjective) - and they kinda should I would hope right, SW is their day job afterall?
I have absolutely no thoughts that it couldn't be done, I know it is 100% possible, but who is paying for that development time, Microsoft and Sony won't want to foot that bill unless Nvidia can bring something to the table that completely offsets it, and Nvidia wouldn't want to put in that work with no guaranteed pay off.
x86 to ARM has been forced through external market factors, ARM is gaining in popularity, and Microsoft knows they can't ignore it, certainly not in the data center, consumer options for it increase yearly and Microsoft leadership this go around seems to actually have a head on their shoulders and are working to stay ahead of things for once, and not be completely reactionary.
The ARM translation libraries exist and lots of people are contributing to those, but I doubt anybody is working on an RDNA 1.5 to Lovelace translation layer.
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