Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Wait, why can't he heal anymore?
I don't think they heal as a result of leveling... I've watched a dweller level when scavenging before and they didn't heal...
Got a lunchbox today for my evaluation award.... the last card it revealed was Three Dog! Course you know which room he got put into....
I've also stopped using the radio to call people, because they are always 1s and 2s lowlifes.
Finally, I've discovered a flaw in my vault's design. I have three levels and the elevators connecting each are right by the vault door. DON'T DO THIS. Put the elevator shaft at the end of the second level so you create a funnel for raiders. They will use your elevators to go to other floors.
getting over 80 dwellers (and the resources to educate and keep them at nearly 90 all the time) slowed my iphone 5 to a crawl. I only use this phone for this game right now. lol
I'm at just over 100 people now and my biggest request would be a way to sort the dweller list by happiness so I know who needs to have another baby.
I am super glad though that they made it truly playable without spending real money. I would have paid a few bucks for it as it is and maybe more if all the achievements were lunchboxes.
I've read but haven't personally confirmed that you can get legendary dwellers via the radio, so I'm going to keep using it. If I decide I don't want who shows up I think I can just send them into the wastes and let them die with no ill effects.
Unless the raider's combat abilities increase vastly quicker than mine, I'm not sure this is that much of an issue. With two or three people with mediocre guns in rooms near the door I always take them out before they try and use the elevator. I think I'm going to end up with the elevator going straight down just to keep my dweller's travel times to a minimum.
I am two points away from getting my first Dweller with all 10's (she is working on Charisma) ... I will probably let her max out and then send her into the wasteland (before she becomes a baby maker) ... she is only Level 13 though so it will be awhile before she can survive extended wasteland runs
Which levels a dweller faster, working in a room, or scavenging?
I only have a few data points but I would say scavenging (at the lower levels I think I can level 5-10 levels in a 24-48 hour run ... leveling in the rooms depends how often I collect resources and can take many days) ... when I send her out I will let you know how she performs both from an item standpoint and leveling ... since she is lower level I will give her a luck outfit with other adders (so it will probably only increase her luck by 1 or 2)
I tend to agree because scavengers level automatically, while workers only level when you check in and clink on them.
Yea, I'm retooling my scavengers. I have 3 lvl 50s with good gear, but their stats are middling at best (4s and 5s). SO I brought them back in to train, because I wasn't getting anything but crap, even after 48hrs. I'm also running into issues with power production. Despite having nuke reactors out the wazoo, it seems like I'm always running out of that before anything else.
You definitely can't keep the shelter open for very long without collecting and rushing power ... I have 5 nuclear plants and I have problems also ... staging my dwellers for departure today is taking a toll ... I need to do some real work for a bit but I plan to send more out around lunch time and one last batch this afternoon (once I get my first all 10 dweller) ... after that I will rebuild my power reserves which are drastically reduced (I need to get 1000+ power to get to full status) ... doing major dweller management with 150 dwellers is brutal (I can't even imagine what it is like for yours with 200)
Not. Good. lol.
Really, the biggest issues are:
- Unused rooms: Inevitably training the number of dwellers I am leads to times when a given training room is entirely unused. This is annoying as it's sitting there sucking up power, but it is what it is.
- Dead scavengers: Having 13+ scavengers ranging from lvl 25-50 makes it hard to keep track of who is where and when, which leads to dead scavengers. Resing them costs caps that I'd rather not lose, but they always have more on them than the res costs. That being said, with my recent cutting back in favor of training, this should diminish.
The game is also getting crashy. Particularly when sorting through active scavengers, it will get pretty choppy and then crash. It probably crashes 3-4 times a day. And this is on an iPhone 6+, so the specs should be fine.
Which levels a dweller faster, working in a room, or scavenging?
I'm about to have a group of lvl1, max or near max stat dwellers headed out. Should be interesting to see how they fare. I have some decent armor and guns available, but I think I will try to min max some, slapping high E on a few, high C and L on others, just to see what I get back.
. the high luck explorers are definitely doing better on the weapon front ...
Had an iPad for a bit, so I downloaded and tried this...not bad, seems just like any game where you have to constantly log in and click to keep things going. Had stuff like radroach attacks and raiders with only like 14 vault dwellers so far.
Yea, I think I will kill off one dweller to make room for a legendary to come in.
Note to self ... don't got to Modred189's vault when the apocalypse comes since he might kick me out with no weapons or outfit to make room for Dr Li or Three Dog
Finally headed out to the Wasteland again ... I have three triple Nuka Cola Plants fully staffed with maxed SPECIAL dwellers, 4 triple nuclear reactors, 1 double nuclear reactor, and the triple radio room (52 dwellers total) ... now my maxes don't need to immediately staff a production room (although I will want to do that for happiness eventually) so I am sending them out into the Wasteland as they max out everything ... sent the first two out this morning
So, I'm about 80% of the way to getting a full load of fully SPECIAL-maxed dwellers. About 40 of them, i think. Once they are all maxed, I'm going to send them all out into the wastelands with mid-lvl gear and 13+ weapons. At the same time I will have 5 lvl50 and Special-maxed dwellers headed out with 15+ weapons. THEN I should really start raking in the caps.
So, do you abandon your old leveled, but first-tier rooms?