Starfield

That would be accurate.

I just haven't found any need for them.

I wish they had built them in as more necessary parts of the game. Outposts seem to have little to no purpose. The only reason for them to exist being to get resources to build more outposts.

I did do some basic research levels in the lodge from my lodge safe storage (which annoyingly enough does not auto-transfer materials, so I had to go back and forth and get what I needed) but only the first level of like three categories, and then I've barely used the output in any modding.

The game is balanced wrong to make modding/research relevant. I can get all the good weapons I need by just looting, so why waste time modding? I can get all the money I need by just looting, selling loot and rewards for completing missions. At this point I have like $875k in the bank in game and nothing I want to do with it, because I already have all the ship parts, weapons and armor I need.

If they had made the game harder, making health supplies rare (so you have to craft to get them) or making good weapons and space suits rare (so you have to craft to get them) I probably would have done it, but as it is, even playing on "very hard" as I am, this has been completely unnecessary.

It's kind of a waste actually. They should have balanced the game better in order to make this stuff necessary for success, because just doing it for the sake of doing it is no fun. That's just going through the motions, and is not why I play games.

Somewhat true, although with some of the mods you can change/add different traits to the weapons to make them fit your skill points better. For instance, adding or removing scopes for Scoped Weapons skills, changing weapons to Semi-auto instead of automatic for the non-automatic skills, etc.

But I agree, even without modding weapons you become overpowered fairly quickly, and with them you just become ridiculous. I ended up boosting the difficulty up to Hard because it was too easy to just one-shot everything.
 
Always show system names on starmap.

https://www.nexusmods.com/starfield/mods/5188

Needs a toggle button imo.

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I don't know.

I don't really consider games like this to have any replay value. At least not for several years until you have forgotten the story.

So, fix it, or don't fix it. Most people buy the game at or near launch, play through the story and then never touch it again. It is of diminishing value to fix things after a while. I'll certainly be done with my playthrough in the next several days to a couple of weeks, and then I'll likely never launch it again :p
 
So I did some more searching and settled on this one:

https://www.nexusmods.com/starfield/mods/1844

Pain in the ass to install all 6 components and enable them (especially since I had other versions of the same components installe3d for my DLSS mod already) but once set up, it appears to work nicely.

Notworthy is that in this mod scHDR gives you better results than HDR10, but scHDR also breaks frame generation. I don't use frame generation, but those who do might want to use HDR10 instead.

At first I thought it had sabotaged performance, but it turns out the install process just reset my DLSS to 100% scaling, which I corrected.

I'm having a hard time getting used to HDR. Sometimes it it looks bloody amazing, but other times UI elements are just uncomfortably bright. I'm not yet sure if this is just "me having a tough time getting used to HDR" or a problem with this particular implementation.

I liked it better with the "OLED Pixel Brightness" turned down from 100 to the mid 60's. I still got some of that HDR pop without the bothersome bright UI elements.

So, I'm not sure if I want to keep this or not. It definitely improved things for overall appearance, but the UI elements are just so damn bright, and the game is rather oversaturated.

I wish I could adjust UI brightness separately from everything else.

Maybe I'll revert, maybe not. Not sure yet.
 

Lol I actually did that a few weeks ago to steal the drink that he wanted before talking to you. I think I have a video somewhere, I'll look for it when I get home from work. Then I used the same method to steal the credits, but unlike him I just went full apeman and didn't make a container for pushing them into... I just... dragged them along the ground...

I got to my first New Game+ and... honestly, I'm not sure if you're really meant to do New Game+.

I feel that it sort of goes against the moral of the story in this game. You see two end results, one of whom probably even started out in the same position that you did. You killed the two strongest Starborn in your own universe, seems like a good time to just live happily in your own universe.

I've also been reloading my new game+ for hours now trying to get one of the special universe starts, but I'm not sure if it's working. Haven't gotten a single one. It's kinda pissing me off.

I might just stop playing soon. The game has been a mixed experience. I enjoyed taking my time with it, but if you asked me whether I would have paid for it? Eh, maybe. Because I'm a sucker for space Sandboxes. But also this game had so many issues (I had a huge list written out but stopped before posting it) and was such a disappointment in so many other areas that I would be hard pressed to say that it was just some magnum opus. It's just a good experience at best, overall, though it had some high points (for me the Freestar Collective quests were sort of a high point).
 
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Lol I actually did that a few weeks ago to steal the drink that he wanted before talking to you. I think I have a video somewhere, I'll look for it when I get home from work. Then I used the same method to steal the credits, but unlike him I just went full apeman and didn't make a container for pushing them into... I just... dragged them along the ground...

I got to my first New Game+ and... honestly, I'm not sure if you're really meant to do New Game+.

I feel that it sort of goes against the moral of the story in this game. You see two end results, one of whom probably even started out in the same position that you did. You killed the two strongest Starborn in your own universe, seems like a good time to just live happily in your own universe.

I've also been reloading my new game+ for hours now trying to get one of the special universe starts, but I'm not sure if it's working. Haven't gotten a single one. It's kinda pissing me off.

I might just stop playing soon. The game has been a mixed experience. I enjoyed taking my time with it, but if you asked me whether I would have paid for it? Eh, maybe. Because I'm a sucker for space Sandboxes. But also this game had so many issues (I had a huge list written out but stopped before posting it) and was such a disappointment in so many other areas that I would be hard pressed to say that it was just some magnum opus. It's just a good experience at best, overall, though it had some high points (for me the Freestar Collective quests were sort of a high point).

You don't get variant universes until NG+3 or higher.

I always play every game as if it were real, and real life repercussions apply, even when they don't.
You play however you want. For me, it's escapism. I wouldn't do a tenth of the shit I try in a game in real life even if those situations were real. You'd get killed real fast.
 
You don't get variant universes until NG+3 or higher.
You know, someone did say that, but someone else also said that they got one of them on their first NG+. So ultimately, did not know what to think.
You play however you want. For me, it's escapism. I wouldn't do a tenth of the shit I try in a game in real life even if those situations were real. You'd get killed real fast.

I totally do this all the time IRL.

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You play however you want. For me, it's escapism. I wouldn't do a tenth of the shit I try in a game in real life even if those situations were real. You'd get killed real fast.

Well, yeah. Physically unrealistic I can partially deal with as long as it doesn't get too bad. I play every game with the moral/ethical decisions I would have made in real life, and that involved never stealing, At least not from non-"bad guys" :p ...or ever harming or killing innocents.
 
Well, yeah. Physically unrealistic I can partially deal with as long as it doesn't get too bad. I play every game with the moral/ethical decisions I would have made in real life, and that involved never stealing, At least not from non-"bad guys" :p ...or ever harming or killing innocents.
That's fine but lots of the fun is often doing stuff you wouldn't do and seeing what happens. I can see why you never really replay anything though, what's the point if you just do everything exactly the same?
 
I don't understand why anyone likes using broken game mechanics to cheat in a single player game. The only person you are cheating is yourself.

I always play every game as if it were real, and real life repercussions apply, even when they don't.
You should probably stick to RPG's then, do you cosplay?
 
I prefer the Crimson Fleet quest.
That would be my second, with the Vanguard being a distant third and Rangers the last.
I don't understand why anyone likes using broken game mechanics to cheat in a single player game. The only person you are cheating is yourself.
Agreed, unless there is an in universe explanation for it, it ruins immersion.
I always play every game as if it were real, and real life repercussions apply, even when they don't.
I don't understand how some people can just suspend their morals because it is a game. Even if I know it is not real, doing shitty things still makes me feel horrible.
 
I don't understand how some people can just suspend their morals because it is a game. Even if I know it is not real, doing shitty things still makes me feel horrible.

Ditto. IN some games that are well made I can even feel badly for characters even though I know they are not real.

In Dying Light 2 there was side quest with a little girl NPC who had been separated from her parents and a music box was the only thing to remind her of her family. She asked you to recover it for her, and I accidentally sold it with all the other loot in my inventory.

I know it's all a game and fake, but I felt awful. I kept thinking about it for days.
 
Ditto. IN some games that are well made I can even feel badly for characters even though I know they are not real.

In Dying Light 2 there was side quest with a little girl NPC who had been separated from her parents and a music box was the only thing to remind her of her family. She asked you to recover it for her, and I accidentally sold it with all the other loot in my inventory.

I know it's all a game and fake, but I felt awful. I kept thinking about it for days.

I have this problem in games too, even if I'm not really invested in the story sometimes things just don't sit right so I always try to fix it the second time through.

My problem with this game is I can't stop making ships. I'm addicted. I have mods to help me make even more ridiculous ships. I just got done making this thing.

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I just try and keep my cargo bays empty. This game forces junk on you way too often. No matter how many times I clean out the damn cargo bay I end up with hundreds of dumbells, coffee cups and other bullshit I'd never loot. Very annoying.
I have a rear room in my ship, its head to toe filled with crap. I actually don't collect totally useless junk like dumbbells, folders, pens, etc. its all armor, guns, mats, food, drugs and other things that my dutch upbringing cannot be forced into parting with.

last time I claimed another ship and my stuff ended up getting shifted to the new one (where it overfills the cargo bay capacity) I think it was 8800/2800

good thing it isn't a far walk from the cargo to the rear of the ship where the crap room is. also its a good thing the bathroom is easy to find, otherwise "crap room" could lead to surprises I don't want to clean up.

Now I am basically stuck cuz I have the Sarah bug "in memoriam" where she is nowhere to be found. she shows up when i am nowhere near new Atlantis and if I talk to her the game basically freezes (pauses? it doesn't lock, just after two lines of dialogue nothing else happens) so that is kind of annoying because I cannot have a follower now.
 
I have a rear room in my ship, its head to toe filled with crap. I actually don't collect totally useless junk like dumbbells, folders, pens, etc. its all armor, guns, mats, food, drugs and other things that my dutch upbringing cannot be forced into parting with.

You should see the "cargo room" I had in my ship before I changed its layout a bit. There was about 8000 weight worth of crap just dumped into it. Occasionally an NPC companion would spawn there and they would just be buried in garbage, and taking damage constantly. Sometimes they died in there.

Good way to test your CPU, too.

Anyway I just started my NG+, guess I'll try sticking with it a bit. I'm surprised the ship you're given doesn't have... a single bed. Not a single one. So while you're collecting the artifacts, you're just supposed to chug medpacks as you ignore the enemies and their junk, and run through to the artifact? Well that kind of annoyed me. I had about 40 skill points banked because I haven't been spending them at all, so I started investing them into the physical branch... just to get to the Rejuvenation talent. I think it should make my hunting go much easier.

At least that's what I thought until I googled it just to make sure... but as expected of Bethesda, it's bugged lol:
https://www.nexusmods.com/starfield/mods/2964

It does work out of combat, but the in-combat regen is completely bugged because they can't bear to use any of the 10 years spent developing this to test at all, I guess.



So true, thanks AI Todd, for acknowledging your fleshbag's game's shortcomings. That's far from all of them, but a good start. Now we just need to transplant you into fleshbag Todd.
 
Anyway I just started my NG+, guess I'll try sticking with it a bit. I'm surprised the ship you're given doesn't have... a single bed. Not a single one. So while you're collecting the artifacts, you're just supposed to chug medpacks as you ignore the enemies and their junk, and run through to the artifact?
Except for ignoring enemies that is how I play. I've never once used the beds in this game.
 
In case anyone is curious I took a datamined quest list from Nexus and organized it.
I think Companion quests are missing, not sure what else.

Starfield_AllQuestsNew3.png
 
Except for ignoring enemies that is how I play. I've never once used the beds in this game.

I'm a bit of a hoarder, so I refused to use health packs, I would just die and reload until I could get through an entire sequence without using healing items, and prioritized using beds. This only broke down at the very last fight because it was against two bosses, and was otherwise just far too time consuming... and it's not like it mattered anyway at that point. I think I had like 200+ health packs.

As far as skipping enemies, I mean in NG+ there doesn't seem to be much of a point in sticking around too long anyway. Seems to just be a grind where you jump from one NG+ to the next NG+ while collecting the stuff as fast as possible. Not going to waste time with enemies.
 
Just got hit by the 'empty ship' bug again on my new character, but I had a save from about 10 minutes prior where ships were working.
Loaded the save, bug reappeared. I retried a few times and no matter what I do the bug always reappears.

Anyway, it seems people found a fix over the last couple weeks.

https://www.nexusmods.com/starfield/mods/4704
https://www.reddit.com/r/Starfield/comments/170ubb1/fix_for_bay_door_not_openingempty_ships/

resetquest 2c0fd9
resetquest 98b4e

It seems there are two quest ID's associated with ship landings and they get stuck enabled. If you manually reset them, ships spawn enemies again.
Some people claim this bug is caused by hijacking ships but I've never done that. Since I made the save I can actually see the bug happen in real time and tbh I don't know what causes it.

I can see a ship land, enemies come off, I kill them. Then fast travel to a new landing site, a new ship lands, it's empty. What causes the bug? Nothing, sometimes when you clear a landed ship it gets stuck enabled and doesn't toggle off.

Normally I wouldn't care but I'm farming Starborn enemies for powers, need the ships.
 
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Gonna go out on a limb here and guess you are not a fan of the game, based on your numerous posts to this thread..... I usually just ignore threads on games I don't like, but to each their own.
No don't like it and usually ignore all threads but the madness is that I was attacked for kind of not liking it but now I really don't like it. It's absolutely clear now that the game is hated by far more people than love it. The video if you ff to the last 3td really makes its great points and it has over a mil views.
 
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