I can see that, but I play very casually so it's nice for me.
Fuck casuals, seriously. No offense but casuals are ruining gaming.
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I can see that, but I play very casually so it's nice for me.
Fuck casuals, seriously. No offense but casuals are ruining gaming.
People would be ok with it if you only got items you dont have and you didn't get multiple of the same. People get Sandman x 3 and shit like that.
People would be ok with it if you only got items you dont have and you didn't get multiple of the same. People get Sandman x 3 and shit like that.
Anyone else disappointed with the lack of an update for the snipers machete? They've had melee unlocks for every single other class, and almost all of them (exception of bullshit sandman) being good enough to replace the standard one.
well, we got 2 smg replacements to make up for it i guess...
i dunno, i guess i'm biased, but i always loved the sniper's machete... sometimes when i jump down on a group of enemies wielding it (and many times killing lots of them), i feel like rambo
gah, just give everyone the option to use the new weapons... the nobody gives a shit after the first hour of new weapons and goes back to the classes they normally use...
I bounced a quick mail to Valves very own Saxton Hale, TF2 lead-guy Robin Walker, who reckons theres some sort of bug in the system thats meaning people arent getting unlocks even after hours of play. Not at all how its tuned, apparently. Which is, I think, the first time Ive been relieved to hear a game has a bug - it means the problem will get fixed.
As in everything else we do, we want to iterate, so this is really the first step towards our desired implementation. We also think we have bugs in the system as well, since were seeing some players not finding any items after a few hours of play, which is not at all how its tuned. We want unlockable drops to be a pretty regular occurrence for players, with the cosmetic hats being the rare finds.
I don't think anyone knows for certain. I played for 5 hours yesterday and did not find anything except a new spy watch.
Yesterday I found the KGB, the kritzkreig, and the Jarate. Finding shit you already have sucks.
How? Are they laying around? Do players drop them when they die? Do you get them by picking up ammo?
I played for about 2.5 hours today and found the Ambassador, Razorback, Huntsman, Dead Ringer, and the KGB. I don't think it has to do with picking anything up, it's just random. One thing that I did notice is that I was laying down the law damn near everytime I found something. The last half hour or so i was just dicking around with a heavy and didn't find anything. FYI...all weapons were found with a soldier.
No, No, and No. It's completely random from what I and 31 others experienced earlier today.
It doesn't help to be owning the other team. It is totally and utterly random.
My first unlock was when the gate opened and I was headshotted instantly at the starting horn. I got Jarate wtf?
It doesn't help to be owning the other team. It is totally and utterly random.
My first unlock was when the gate opened and I was headshotted instantly at the starting horn. I got Jarate wtf?
I'm pretty sure that those achievement servers are the main reason why valve went to the random unlocks. Some people got them the hard way (by playing the game) and the rest got them through achievement servers or cheated via/shitty scripts and hacks.
valve didn't like people doing that, so they took it away
sucks... I worked very hard to upgrade my medic without ever once stepping into an achievement server. Now some schmuck can get the same shit in 5 mins
This system rocks, it doesn't change anything about the gameplay and people are upset.
Get over it, If you don't like putting hours into TF2 then maybe you don't like playing TF2 *gasp*.