ShuttleLuv
Supreme [H]ardness
- Joined
- Apr 12, 2003
- Messages
- 7,295
Vote no troll stuff just be civil.
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I think ray tracing would be really beneficial in horror games. Could you imagine ray tracing in ALIEN: Isolation?
That being said I hope ray tracing can be added to current gen games.
I agree. And it's not like it isn't used currently. Ray tracing is the reason you have render farms for animated movies. I think we are a ways off at having good hardware performance and software adoption but it will be big.Overhyped? Most definitely not. Developers for nearly 2 decades have said over and over again that ray tracing is the Holy Grail when it comes to creating the most life-like graphics. The RTX series and the initial ray tracing implementations will be limited, but it's a start. It's the start that we need to finally get the ball rolling.
When was the last time industry-changing tech was introduced and actually panned out the way it was marketed? I can't really think of anything, must've been a while. Most recently, things like tessellation and async spring to mind. Both of which were supposed to revolutionize gaming and... didn't.
The raytracing demos they showed off at Gamescom weren't particularly impressive to me. I'm more interested in DLSS frankly.
3D Now! here we come! (not really, but I feel the hype is greater than the results for the next few years)
Voted no. I just don't see people adopting because of the performance hit. Maybe later on? I'd rather hit my higher refresh rates than eye candy.
High FPS > Graphics.. So this is an easy no.
Remember when DX11 Tessellation was going to change the industry? Now it's just for smoothing out hard edges on the highest "Model detail" settings.
my personal prediction ..it'll PCSS soft shadows again like in FC 4 ..something that needs to be written to a game via the engine .. will it be used? .. yea in very few games ..here we go on the nvidia game works BS road again ..works in some game but not all ..and by the time its used AMD will have a better option that's written for some games ..but not all .. call it Z tracing or what ever
bottom line not buying it ..till i see real world in game benchmarks
Precisely synced 60, 120, or 144 with highest quality in-game graphics > High FPS.
Give me all available eye candy, keep a solid rate that doesn't dip or peak at any of the above rates, and I'm happy as can be.
That's actually why I still play at 1080. I can do precisely that. I'd be more than happy to keep playing at 1080 with Ray Tracing enabled running at 60 or 120. More-so than making the jump to 4K.