Dayaks
[H]F Junkie
- Joined
- Feb 22, 2012
- Messages
- 9,776
That increase is probably from running the raytraced parts at lower than native resolution - which is probably perfectly fine because they are not used for things that need to be completely sharp in the first place. In future GPU generations we will start to see more uses for realtime raytracing but for now I think many games will stick with shadows and reflections.
No the increase was from just grouping objects differently. No difference in IQ and they expected 30%.
Traditional games see huge increases on release and for some reason people can’t fathom RT getting better when DICE had RTX cards for a total of two weeks before Gamescon...