No Man's Sky - a procedurally generated sand box space exploration game

Yeah it seems wonky with my ultrawide. I'll have to tweak the settings.

I was just mopping up some asteroids and picked up an anomaly detector. Cut it loose and a borked interceptor dropped in, I followed, found the crash site, did about 15 minutes of walking through what I needed to do, and blamo.. I got me a fancy S class ship. I'll have to see what I can do to tweak this puppy, but certainly nice to look at and fun interface.

I thought I had to do multiplayer missions to get this. Guess not.

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Good catch everyone. Seemed the auto settings were set to a wonky resolution. Fixed and it looks substantially better.
 
Been poking around a bit more and saw the pyramid's got a reskin.

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Since reading is for nerds, I found the 'build your own ship' components are housed with the station ship upgrade guy. Pricey for bits, but at least it gives a reason for nanites.
(Ignore the bad texturing.. I was still tweaking graphics.)
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A few sleepless nights so mindlessly grinding NMS at 5am. Came across my first 'Sentinel Tower'. That was neat and uneventful.

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Also I found the granddaddy of salvaged artifacts.. a stone spoon.

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I have to say, the 'two portable refineries duplication glitch' really boosted my spirits. I couldn't, for the life of me, grind enough freighter salvaged chits. I had my damned freighter for a month and couldn't get worthwhile upgrades. Thankfully that duplication situation helped exponentially increase my chits and I got things decked out as well as I wanted. Bless that silliness.
 

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Digging up scrap and picked off a few infected sentinels. Seems those guys chuck out 'sentinel tower' things on the semi reg.

So second sentinel tower was much like the first, except this was the multitool option (first was like a C class something or another).

First time I'm seeing a "royal S class multitool". Unsure if there's any better stats but looks at lot like my ship so that's cool.

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First time I'm seeing a "royal S class multitool". Unsure if there's any better stats but looks at lot like my ship so that's cool.
The different kinds of multi tools have different things they are good at. The wiki has full details. Royal ones are pretty good and of course S Class is best class.
 
A few more oddities while milling around when I can't sleep.

First up, new pet. So tiny with saddle bags and a tiny squid mouth. So here's Rudy my petite lap dog-squid. To capture how tiny this little bugger is here is a photo of him next to a container.
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In a green star system I cam across a busted up 'old style' station. The entrance was rotating in colors.

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The station text was glitchy, and the interior was all red.
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There were only two side hallways - one with a trade station and the other with base teleporter. Both had atlas3 pass rooms. The initial rooms were broken up, and had alien growths on them like the abandoned buildings on some planets.
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Almost had things lined up to confirm the Microsoft logo. Missing a yellow star for completion.

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Didn't know this thing existed. I made this 'ariel dreams' device or something, pulsed around, and picked up this organic frigate. I dug how I had to 'dream walk' with it to direct the stats.
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Still unsure how big the prison wallet on this thing is for cargo holding or if it gets anything super weird on missions that regular ships don't.
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Almost had things lined up to confirm the Microsoft logo. Missing a yellow star for completion.

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Didn't know this thing existed. I made this 'ariel dreams' device or something, pulsed around, and picked up this organic frigate. I dug how I had to 'dream walk' with it to direct the stats.
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Still unsure how big the prison wallet on this thing is for cargo holding or if it gets anything super weird on missions that regular ships don't.
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Cool, kinda reminds me of a Leviathan from Farscape.
 
Finally done circling the drain, and decided my last 'push' in the game before finally putting it down this go around is to actually get a 'Living Ship'. Spent a few weekends doing the sort of grindy Atlas missions for quicksilver currency, and had a frigate mission bring back some quicksilver that put me over.

My goodness I forgot why I avoided doing the whole 'void egg' thing, and now I remember -time. Seems there are five sections and each section takes actual 24 real time hours between completion. I have stage 1 done, and later this evening will be stage 2. ugh. This ship better look hella cool and be S-Class!
 
Still milling around waiting for these 24 hour quest chunks for the living ship to complete. Dropped into an empty system to see what odd planets are out there and found my metal puppies! The planet had two life forms - one with three disks on the back and the other with a parallel ridge of some piping. I stole the piped fella and opened up another slot for companions.

I love the soft tink-tink-tink of it running around, but forgot the lil bugger only eats ion batteries.

I think I have only one quest section left before I can get my danged ship and be done.

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Finally I ground through a lot more than I expected, and I think I am done with play-through-four until three or four more updates come out in the future.

Recap - I got to the final stage of the living ship quest and was stymied at the portal. I only had collected two of the glyphs and I needed all 16 to get to the world the egg was sending me to.

The fix was to grind out the Artemis/Null quest, and once done with that every time you warp (ship or freighter) you learn a glyph on entering a system. So that was another six hours of grinding out that.

It was until after that I learned I could have cheezed the rest of the glyphs with only the first two from this video. Basically using the two glyphs you can portal to a multiplayer world where there are a bunch of bases near grave stones and I could have grabbed the other fourteen in about ten minutes. Lessons learned for the future.

I was using this video for the last bit of living ship missions. It should help you decipher the egg's portal coordinates.

After all of that my green testicle is mine and I think I'm good with seeing everything. Note, once you start the void egg your frigate missions will occasionally come back with living ship upgrades you should store and unpack/evolve after you get the ship.

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Finally I ground through a lot more than I expected, and I think I am done with play-through-four until three or four more updates come out in the future.

Recap - I got to the final stage of the living ship quest and was stymied at the portal. I only had collected two of the glyphs and I needed all 16 to get to the world the egg was sending me to.

The fix was to grind out the Artemis/Null quest, and once done with that every time you warp (ship or freighter) you learn a glyph on entering a system. So that was another six hours of grinding out that.

It was until after that I learned I could have cheezed the rest of the glyphs with only the first two from this video. Basically using the two glyphs you can portal to a multiplayer world where there are a bunch of bases near grave stones and I could have grabbed the other fourteen in about ten minutes. Lessons learned for the future.

I was using this video for the last bit of living ship missions. It should help you decipher the egg's portal coordinates.

After all of that my green testicle is mine and I think I'm good with seeing everything. Note, once you start the void egg your frigate missions will occasionally come back with living ship upgrades you should store and unpack/evolve after you get the ship.

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Why do the living ship quest other than to say you did it? I mean does it give you something super neat beyond the graphics ?
 
Why do the living ship quest other than to say you did it?
For me that's pretty much about it. I hadn't done it in any of my play throughs.

The living ship components are organics so a sub tree of things to collect. It looks like they don't need three drive slots taken up to hit the colored star systems.

I was maybe sort of hoping I the game would glitch and I would get a Babylon 5 Shadow ship, but naw. ha!
 
For me that's pretty much about it. I hadn't done it in any of my play throughs.

The living ship components are organics so a sub tree of things to collect. It looks like they don't need three drive slots taken up to hit the colored star systems.

I was maybe sort of hoping I the game would glitch and I would get a Babylon 5 Shadow ship, but naw. ha!
SInce they are living do they need to be fed and does it grow over time ;)
 
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