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Leave VR to the big boys, nintendo. Stick to your zelda and treehouse whatever the fuk you're peddling these days.
Had the grand opportunity to bring back the virtual boy and you dropped the ball, over and over again.
because nintendo is the antithesis of niche. right.I guess this means Nintendo isn't interested in VR right now, too niche. I'm not that surprised, they've been burned by VR before.
I'm really wanting to get into VR, but man, the motion sickness...
I agree. VR will never replace traditional gaming and it shouldn't. They're very different experiences IMO
Cough VR Porn CoughHow could any company be late to the boat at this point in time? VR consumer units have only been out for a handful of months ... lmao. They ... JUST ... shipped.
And anyone with common sense know's VR is not ready for mainstream. The numbers are very very very low with what's out there. There's no killer software yet to really show-case VR, costs are high, we are first generations. Etc etc etc
Why people won't to ignore these facts to me is just idiotic. People like to Bitch and Moan for know real reason. Even I do it.
VR is very cool. I've tried it a few times.
2nd generation and around $300 - $350 will really help VR.
i dont know what you mean by arma's head tracking but,VR doesn't work with regular FPS, the problem isn't head tracking or aiming, that works great on VR, the problem is movement, you can move forward aim with touch controller and look around with your head, but try moving forward and turning on the side, you get sick, because it throws off your brain, thats why these games like fallout, resident evil etc going for VR will make ppl sick, VR FPS need a complete new model for movement, not necessarily teleportation, you have hover junker and battlezone they are FPS kind of games with movement and work perfectly.
Yeah, the DK2. I'm more sensitive to car sickness though. There's no "slightly" about it. For me, reading in a car = death. I'll be getting sick in under a minute from that. VR is fine if I'm still just looking around, but as soon as the in-game camera turns, that's it, instant motion sickness for me.have you tried it? I get slightly motion sick from time to time (reading for long periods of time in a car, for example) and aside from a seated game, that I started when standing once, I haven't had any issues with motion sickness. I do tend to avoid titles with false locomotion though (first person with a game pad, for example)
Everyone else: Nintendo not ready for the mainstream.
Nintendo doesn't chase trends, they set them. Not surprising to see their president wave off VR as an expensive gimmick with zero mainstream traction. Because it is.
Even for those like me who are very active it becomes tiring quick. Actually those like me are more likely to shun it because we are active on our feet all day, the last thing we want to do to "relax" is run around with a contraption on our head. Don't get me wrong I am not saying the experience isn't cool. I have used new VR extensively testing it out. I'm saying that for the average person the novelty will wear off extremely quickly. I would happily wager that 80% of all the units sold will end up with less than 50 hours invested into them before they are shelved. These will of course be huge at amusement places like dave and busters where people can use them for short periods of time. That all aside there are many industries that VR is going to revolutionize. Gaming just isn't one of them.
There is a big difference between improving the average user experience and not fundamentally altering how people use something (touchscreens) and trying to fundamentally change how people use something (VR Gaming). This isn't anything like blackberry making a terrible business decision.