All this time I had defended Crysis for being so tough on the systems and being well optimized when many said it wasn't. Granted I still think that many people swearing it was poorly coded aren't well educated on the subject, but that's not the point. I think my conclusion was generally reasonable in remembering how things were with Farcry and seeing at what all Crysis is capable of and what kind of demands it might place on the system due to the sheer amount of polygons and physics calculations. It is and should be more demanding than other games so it still reigns partially true. However it doesn't have to be as bad as it is by Crytek's own admission.
When Crytek stated that Crysis Warhead would run on low end hardware with high detail (even not knowing what resolution that will be possible at) I figured Crysis had to be a piece of shit code-wise. This was confirmed by statments by Crytek indicating that they would fix the performance problems in Crysis but that the fix would take quite a bit of time. That tells me right there that they know its' a piece of shit as well. They've pretty much admitted it was coded poorly and not optimized very damn well.
So I'm wrong. Mark your calenders folks, I don't say it often. Discuss........................
When Crytek stated that Crysis Warhead would run on low end hardware with high detail (even not knowing what resolution that will be possible at) I figured Crysis had to be a piece of shit code-wise. This was confirmed by statments by Crytek indicating that they would fix the performance problems in Crysis but that the fix would take quite a bit of time. That tells me right there that they know its' a piece of shit as well. They've pretty much admitted it was coded poorly and not optimized very damn well.
So I'm wrong. Mark your calenders folks, I don't say it often. Discuss........................