SOAREVERSOR
Gawd
- Joined
- Apr 10, 2017
- Messages
- 815
I liked team death match in BF4. I like it in Modern Warfare. I also like the vehicle based Conquest of Battlefield. I hate Battle Royal.
I just don't like Halo because it is bullet spongey and slow. I can do it for the campaign mode but multiplayer just didn't do it for me.
I personally don't like Battle Royal either. But it's less dated than Battlefield style gameplay which at this point is two decades old and beyond dated and played out. There's nothing modern, new, innovative, about 64 vs 64 with land sea and air. It's just kinda shit. And if you wanted non arena style gun play other games and play formats do it better than Battlefield. Hell BF 1942 came out a year after Halo. So if Halo is dated, than so is Battlefield and BF has spawned more games so if anything it's vastly more played out, been done, lame, old, than Halo. And the sheer numbers in a game like that has always made it a game for no talent ass clowns. Your gun play and skills count more the lower the player count.
It's older than that though. If you want to talk about BIG multiplayer games. Tribes came out when? And it had massive maps, massive player counts, vehicles, and a hell of a lot more skill based gun play than Battlefield. And DM was never "run around and shoot" that's laughable. The real goal of DM/TDM/1v1 was always map control. You had to time each item down to the second in your head, memorize spawns and lock all the powerups and key weapons to go on a spree and extend that. The other persons goal was to break your lock on the items and build up their own stack to reverse the situation. Shooting was always something that came from a map lock. If you look at high level 1v1 and TDM matches there is very little "running around and shooting" there is a lot of area control of key points of a map containing key weapons and items, and pushes and denials. With people backing off the moment they realize it's not worth the effort. The kills come as a side effect of map and item control, people aren't pushing for them unless someone is totally outclassed or the lock is complete. There's more depth in those matches than there is anything Battlefield style games cranked out. If you wanted massive battles with depth, Tribes 2 was your jam.
There's nothing wrong with something being old though. Hell look at the old Rainbow Six or Ghost Recon games, nothing now compares to those sadly. But redoing those wouldn't be "new" it would just be avoiding pitfalls of newer games.
It's sad but the most innovative shooters have been Hunt, PUBG, Overwatch, and Fortnite and of those I'd only qualify Hunt as actually GOOD.