M76
[H]F Junkie
- Joined
- Jun 12, 2012
- Messages
- 14,069
Among the blind the one eyed man is king.This one already has strong GOTY vibes.
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Among the blind the one eyed man is king.This one already has strong GOTY vibes.
I was under the impression that FSR works with most video cards including the Nvidia RTX series.no DLSS is going to be the real challenge for Nvidia owners...AMD's FSR is supported as Ubisoft is partnered with AMD
It's a worse option. Dlss > FSR.I was under the impression that FSR works with most video cards including the Nvidia RTX series.
I was under the impression that FSR works with most video cards including the Nvidia RTX series.
get ready for poor performance on Nvidia cards
AMD promises dedicated performance optimizations for AMD Ryzen CPU's and AMD Radeon GPU's...
Agree, the stupid weapons certainly don't help either.I wish there was an option to make the combat feel less cartoonish and more brutal and unforgiving. Fewer enemies, slower paced, more tactical, and greater damage from bullets for both player and npcs. basucslly, a greater requirement to think instead of to just spazz out. If that could be nodded into these game I would be more interested in them. It just seems about as cartoonist as say a more violent Bugs Bunny cartoon. I wouldn't never mind if they kept some of the crazier weapons and the alligator, just make it feel like the combat actually counts instead of being a wacky cartoon.
when is the game code going to be sent out for those that purchased an AMD 5000 series CPU?
So probably on release, or close to it? Not sure.
I actually really like the Ubisoft subscription. You get all the games but most importantly to me, it's always the "premium" editions with every single DLCI'll probably subscribe to the UbiSoft subscription service for about a month or two to play through this. Never found much replay value with Farcry games.
Good call. Didn't know about this.I actually really like the Ubisoft subscription. You get all the games but most importantly to me, it's always the "premium" editions with every single DLC
I wish there was an option to make the combat feel less cartoonish and more brutal and unforgiving. Fewer enemies, slower paced, more tactical, and greater damage from bullets for both player and npcs. basucslly, a greater requirement to think instead of to just spazz out. If that could be nodded into these game I would be more interested in them. It just seems about as cartoonist as say a more violent Bugs Bunny cartoon. I wouldn't never mind if they kept some of the crazier weapons and the alligator, just make it feel like the combat actually counts instead of being a wacky cartoon.
Good call. Didn't know about this.
It does look kinda cartooney, almost like it got infused with some of the bubblegum-goofiness of New Dawn. Hopefully those videos are the console version, and on PC with the graphics maxed we'll get a little more detail and depth to everything
Then refund it...View attachment 399463
Yeah old Comixbooks is going really going to shell out money for this game...
You surely mean miners and scalpers will have 3 generations of GPUs by then. I fully expect my current one to be my last GPU unless something significantly changes. Like a worldwide crackdown on mining and re-selling of new items.We'll probably have another 3 generations of GPUs by then.
You surely mean miners and scalpers will have 3 generations of GPUs by then. I fully expect my current one to be my last GPU unless something significantly changes. Like a worldwide crackdown on mining and re-selling of new items.
That's assuming resources are infinite and you can freely increase production. The thing that can increase volume is a breaktrough in technology that makes it easier and more efficient to produce chips, but I wouldn't hold my breath for that happening any time soon. Especially when they have no incentive to meet demand head on as it would drive prices down lowering their profit margins.I'm thinking if it stay as bad as it currently is, they will increase output to meet the new much higher demand in time.