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So there has been quite a bit of discussion about the Prey demo being a console-only release. And we are not the only ones that felt like the game was telegraphing suckage by doing so. So much in fact that Arkane Studios talked specifically about Prey being optimized for PC so as to not be a series of unfortunate incidents like Dishonored 2. AusGamers has a quick bite of information on its site that quotes Raphael Colantonio, Co-creative Director at Arkane Studios, suggestion that there was no PC demo due to ArKane Studios not having the resources to cover both a console and a PC demo.
It's just a resource assignment thing. We couldn't do a demo on both the console and on the PC, we had to choose.
He went on to point out that Prey does not really need a demo release as Steam users can easily return the game if they have not played it for more than 2 hours.
And besides, PC has Steam. Steam players can just return the game [prior to playing] 2 hours so it's like a demo already.
However, Steam's refund system is in no way meant to be a "demo system" for games. It seems as those this puts Arkane at Raphael Colantonio a bit at odds.
"You’ve requested a bunch of refunds recently. Please keep in mind that refunds are not a method for trying out games. If we think the refund system is being misused we’ll decline to grant future refunds."
If you have never used Steam's refund system, it has worked in the past for me, however I think I only ever used it once. But if you were not aware that you can "return a game on Steam," now you know.
Colantonio goes on to talk about Prey not being a PC port and makes sure to point out that it is not using the same game engine as Dishonored as well. And he points to bad luck and bad timing being issues as well. The more I hear about Prey, the less excited I get. I think I am going to stand back and let some of you guys be guinea pigs and keep my hard earned cash clutched tightly in my cold untrusting fist this time around. Pre-order my ass.
Here is a look at what I might be missing, but I am just not feeling it. Prey is set to launch on May the 5th.
Check out the video.
It's just a resource assignment thing. We couldn't do a demo on both the console and on the PC, we had to choose.
He went on to point out that Prey does not really need a demo release as Steam users can easily return the game if they have not played it for more than 2 hours.
And besides, PC has Steam. Steam players can just return the game [prior to playing] 2 hours so it's like a demo already.
However, Steam's refund system is in no way meant to be a "demo system" for games. It seems as those this puts Arkane at Raphael Colantonio a bit at odds.
"You’ve requested a bunch of refunds recently. Please keep in mind that refunds are not a method for trying out games. If we think the refund system is being misused we’ll decline to grant future refunds."
If you have never used Steam's refund system, it has worked in the past for me, however I think I only ever used it once. But if you were not aware that you can "return a game on Steam," now you know.
Colantonio goes on to talk about Prey not being a PC port and makes sure to point out that it is not using the same game engine as Dishonored as well. And he points to bad luck and bad timing being issues as well. The more I hear about Prey, the less excited I get. I think I am going to stand back and let some of you guys be guinea pigs and keep my hard earned cash clutched tightly in my cold untrusting fist this time around. Pre-order my ass.
Here is a look at what I might be missing, but I am just not feeling it. Prey is set to launch on May the 5th.
Check out the video.
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