defiant007
2[H]4U
- Joined
- Feb 27, 2006
- Messages
- 3,497
http://www.computerandvideogames.com/article.php?id=146970
Wonder if this sudden bout of arrogance has anything to do with the fact that EA has now fully acquired Dice? (http://www.pro-g.co.uk/news/02-10-2006-3739.html)
So how will you make Battlefield 2142 better?
Marcus Nilsson: Well, I would say that character persistence and community are key factors. It's not just about getting the game "out there" anymore - it's about how we organise ourselves around the game. We need a quality launch, a quality service, good communication - to make sure that the feedback is listened to, dealt with and communicated. Of course it's very easy to talk about it, but the hard part is to prove it, to prove that we are 100% behind Battlefield in terms of post-release support.
Are you saying you've been a bit crap then?
Marcus Nilsson: No, it's not that we are necessarily very bad, we're not, but there is a very vocal minority on the forums who say 'EA is crap' and 'DICE are lazy', but they're all probably playing the game every day already anyway. We have minor problems, sometimes we have big problems, but minor problems are not what people should write about. Maybe they should write about why they're playing Battlefield every day. But that's human nature, I guess - you have a vocal minority and a silent majority.
Wonder if this sudden bout of arrogance has anything to do with the fact that EA has now fully acquired Dice? (http://www.pro-g.co.uk/news/02-10-2006-3739.html)