Asian Dub Foundation
Supreme [H]ardness
- Joined
- Aug 1, 2005
- Messages
- 7,940
i do... i don't have a pci slot to spare... hope some maufacturer can make some in PCIe 1x
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Jason711 said:guys.. every possible subject on ppu's has been beaten to death around here.. just use the search!
even the latest gpu vs ppu... its in the forums i swear it is!
jcll2002 said:a 7900gt would just add more frame rates while the ppu would get more "physics" in games i prolly wont play. (I play css, bf2, fear)
so fear, css, and bf2 DO support the physx?PWMK2 said:PPUs don't work that way. Games have to support them or else the processor goes unused. This includes CS:S, BF2 and F.E.A.R. There's newer games coming out that do support it though.
RoffleCopter said:PCIe 1x also has higher bandwidth too, right?
huh? looks like an ordinary universal PCI connector to me....mashie said:That is the development board, retail boards will not have both connectors.
The PhysX chip itself support both PCI and PCIe in it's current version, guess they decided on PCI boards first since more motherboards support PCI than PCIe.
anybody else notice that to use pcie you have to flip the card and reattach the metal gate and see the problem with the molex?§urfÅceÐ said:BAM!!!
When you turn it over to the PCI-e 1x side you dont need the molex to power it because the PCI-e 1x has enough power it by itself.§urfÅceÐ said:BAM!!!
Sovereign said:Well there are MANY more motherboards with ole' PCI than PCI-E 1x (and alot of times the single 1x slot gets used up in a dual-card SLI/CrossFire dealie because it's between the two 16x/8x slots).
mashie said:Please read up on the subject considering both ATI and nVidia will support the same API so everyone with a reasonable new videocard will be able to play the 60 or so games currently in development that support hardware accellerated physics. Ofcourse slow hardware means slow games but that is the case with videocards as well. For full speed you need full speed hardware and personally I can't wait to see hardware accellerated physics as a minimum requirement the same as DX9 is in games right now.
Jason711 said:that simply is not going to work as well as a dedicated card.
Terra said:Agreed, a lot of people seems to be forgetting that NVIDIA/ATI/Havock's solution only offers "soft-physics"(read: eyecandy), not real physcis with collisions, rigid bodies ect like AGEIA's PhysX offers...
Terra...
Jason711 said:the way i see it.. its sort of an after thought. nvidia/ati threw this out there to simply attract attention. their solutions are less than serious.
Jasonx82 said:hoping a Pcie version is not to far off
pxc said:I don't. If it was in PCI-E I might be tempted to buy one if UT2007 makes good use of it.
Except for the flame thrower demo in the preview I read, the rest of the physics that were pictured should be well within the capabilities of Havok FX.
Terra said:I have to agree again *L*
But it seems that their marketing has been sucessfull..a lot of people think they can do the same stuff...
Terra...
mashie said:The GPU physics will be a good transition solution but a dedicated card is the way to go.