cageymaru
Fully [H]
- Joined
- Apr 10, 2003
- Messages
- 22,124
Let's see if AMD does it like TressFX and it interfaces with Nvidia's stuff first before we hang them by the toes upside down.
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I'm not suggesting AMD try to offer MANTLE to NVIDIA. I'm suggesting that they took exactly the wrong approach to the problem: AMD, Intel and NVIDIA need to standardize on some sort of GPU "instruction set" such that someone else (Khronos, Microsoft, whatever) can produce an lower-level API around it. That's good for the industry. Proprietary graphics APIs are not.It's not a dedicated co-processor. You can theoretically take PhysX and run it on AMD hardware (as a matter of fact, CPUs handle physics even better), but you can't take a low level API and run it on nVidia's hardware without nVidia's blessing, hard work, and engineers.
AMD has never been known to keep the features exclusive, but this is different.
Nvidia will adapt and roll out their own low-level API. Then you'll be happy?
More performance and more complex games than can run on cheaper PCs. Can't see the where the hate is coming from.
elios the console versions are already guaranteed AMD, this is just a bonus to PC gamers who want to see their AMD cards pushed to their potential rather than absorbing a shitty port job
it doesn't really benefit nvidia owners though
or they could just pay the devs to not make a Direct 3D ver...
you know what the end game of that looks like
500 buck low end video cards thats what
i thought we got past this paper release bullshit
fuck AMD even if is faster and cheaper i wont by it now
Wait a minute.. Kyle is here in Hawaii? Damn guy, I need to buy you a beer now because I'll probably never make it to Dallas.
I'm not suggesting AMD try to offer MANTLE to NVIDIA. I'm suggesting that they took exactly the wrong approach to the problem: AMD, Intel and NVIDIA need to standardize on some sort of GPU "instruction set" such that someone else (Khronos, Microsoft, whatever) can produce an lower-level API around it. That's good for the industry. Proprietary graphics APIs are not.
Your nVidia GPU isn't going to run worse, it's just that AMD's GPUs would run better.
Like I noted above, I hope nVidia does something like this as well because it would benefit all of us.
videocardz.com "confirmed" the price is $600
i call shens
nVidia really screwed the pooch big time. If this takes off, they're going to have a mountain to climb to reach AMD levels of performance on certain titles.
NVIDIA has been talking about this for years and never followed through, so hey... what can you do.
But I see this as completely pulling the rug from beneath Valve's feet. All that talk about optimizations on SteamOS is right out the window. Ohh yeah... this will be "cross platform" eventually. But initially? Windows only.
because if NV did it people would be hanging them out to dry
NVIDIA has been talking about this for years and never followed through, so hey... what can you do.
But I see this as completely pulling the rug from beneath Valve's feet. All that talk about optimizations on SteamOS is right out the window. Ohh yeah... this will be "cross platform" eventually. But initially? Windows only.
Given that it's still in its infancy and strictly limited to DICE/EA, I'm not at all worried. DICE was given the early go-ahead to test it in its early form, and DICE, although they noted that cross platform was incredibly important to them, is still heavily relying on Windows - as do most game studios; Valve and Steam included. I think we'll see a Linux compatible API very soon.
This says more about DirectX and Windows than it does Linux. An API like this bypasses Microsoft's DirectX and offers better performance to boot.
nVidia really screwed the pooch big time. If this takes off, they're going to have a mountain to climb to reach AMD levels of performance on certain titles.
LMAO. Its more like AMD compensating to try reaching performance mountaintops on certain titles where NVIDIA already stands. I would be seriously surprised if AMD flagship card in BF4 on mandarin or whatever bests an NVIDIA on DX.
Double-edged sword thing happening here, really. Good in its attempt to break from the DirectX stranglehold and vicious cycle of Microsuck, bad in that it comes at the cost of additional fragmentation and brand lock-in which is why it'll never take off. AMD took out a second mortgage to give EA a big check for indulging their API, not sure they can afford to write big checks to many others big publishers.
NVIDIA has been talking about this for years and never followed through, so hey... what can you do.
But I see this as completely pulling the rug from beneath Valve's feet. All that talk about optimizations on SteamOS is right out the window. Ohh yeah... this will be "cross platform" eventually. But initially? Windows only.
LMAO. Its more like AMD compensating to try reaching performance mountaintops on certain titles where NVIDIA already stands. I would be seriously surprised if AMD flagship card in BF4 on mandarin or whatever bests an NVIDIA on DX.
Double-edged sword thing happening here, really. Good in its attempt to break from the DirectX stranglehold and vicious cycle of Microsuck, bad in that it comes at the cost of additional fragmentation and brand lock-in which is why it'll never take off. AMD took out a second mortgage to give EA a big check for indulging their API, not sure they can afford to write big checks to many others big publishers.
But I see this as completely pulling the rug from beneath Valve's feet. All that talk about optimizations on SteamOS is right out the window. Ohh yeah... this will be "cross platform" eventually. But initially? Windows only.
it also locks people to one vendor at which point they can charge any thing want for hardware
Mantle is open, its not locked to amd.
its just a matter of Nvidia wanting to use it or not.
you dont know what a low level API is do you...
i do, and like i said its open, if nvidia wants to use it they have the ability to do so, i didnt say it would be easy. but it is open.
Mantle is open, its not locked to amd.
its just a matter of Nvidia wanting to use it or not.
Mantle is open, its not locked to amd.
its just a matter of Nvidia wanting to use it or not.