peppergomez
2[H]4U
- Joined
- Sep 15, 2011
- Messages
- 2,240
That's gonna be a long wait, I'm thinkingWaiting for $20 steam sale, cheaper and polished by then.
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That's gonna be a long wait, I'm thinkingWaiting for $20 steam sale, cheaper and polished by then.
Doubt I will wait for $20, but damn sure not paying more than $40. By the time Cyberpunk 2077 gets to $40, I hope most of the bugs will be fixed by then.Waiting for $20 steam sale, cheaper and polished by then.
I'm sure it'll hit $40 at least once before June. I'm not disciplined enough to wait that long and there is nothing else out I want to play enough to keep my mind off it, even if it is a buggy mess. I'm also, for some nerdy reason, really looking forward to starting it on my 1080 then popping in a 3080 to finish it... assuming I get my hands on one in time.Doubt I will wait for $20, but damn sure not paying more than $40. By the time Cyberpunk 2077 gets to $40, I hope most of the bugs will be fixed by then.
Good plan, I think I'll do that too. Partially because I'd like to play it at a higher framerate. I'm not sure my 6700K & RTX 2070 is up to the challenge with RT enabled. And its not really like I have a choice, You can't buy what you want within reason now anyway.Doubt I will wait for $20, but damn sure not paying more than $40. By the time Cyberpunk 2077 gets to $40, I hope most of the bugs will be fixed by then.
Getting an "access denied" error on those links.
Same boat as you. Most likely even if I wait several months for the bugs to be sorted, I will still not be able to purchase an upgraded gpu without paying a scalper or spending a few hundred hours watching discord etc. like a hawk.Ah, raytracing. How I'd love to enable thee.
My 1080ti has been a stalwart trooper. But the old soldier is tired, and wants to finally dine in the feasting halls alongside the Voodoo, R300, and Et4000.
Not yet my friend. Not yet. You're still needed.
Me too someone explained that it block redirect, you need to right click those link, manually copy the address and paste the address in a fresh browser tab.Getting an "access denied" error on those links.
And a crazy improvement in reflections and global illumination...Based on the images above, RT = a few extra 100w bulbs in the scene.
Dude look at the light running reflection on the floor in the glass, the underglow of the bar led runner on the top and bottom, where the light reaches the correct defused distance.Based on the images above, RT = a few extra 100w bulbs in the scene.
Remember all those squeaky clean cars and windows in bf5 when rt was demoed?nt too mention those puddles filled with crystal clear drinkable water?
Drink more water, lads, go on, drink up!! Hydrate your bodies!!
Well a buddy of mine just sent me a free code, so off I go!Doubt I will wait for $20, but damn sure not paying more than $40. By the time Cyberpunk 2077 gets to $40, I hope most of the bugs will be fixed by then.
I also bought my copy from GOG.com
That drive does not have any dram, if you haven't used it yet I'd advise you to research this shortcoming and consider getting a drive with dram. Especially since you'll be using it for windows.Well, I just bought a 1TB Sandisk NVMe Ultra SSD (Same as the WD SN550) and also bought Cyberpunk 2077 from Steam.. (Christmas gift to myself.) Going to install Windows 10 Pro on it, Steam, Cyberpunk 2077, Horizon Zero Dawn and Control on it, only. Looking forward to playing Cyberpunk, the first game I have payed full price on in a long, long time.
I bought the other 2 games 10 days ago and have not played them yet.
#Jealous
That drive does not have any dram, if you haven't used it yet I'd advise you to research this shortcoming and consider getting a drive with dram. Especially since you'll be using it for windows.
The game was supposed to be out 4 months ago, this is not an early release. That being said, they definitely should have postponed it a few more months if the reviewers are correct and day one patch doesn't fix most of the known issues.You wanted it early? You've got it!! Now suffer from bloody glitches until electro vaccine is released for your augmentations!!
Is it really? Because I don't see any reflections from the main light or any other lights above on the glass panes to the left of the screen or reflections from the opposite side of the room, just a bit of diffused color to give you an indication of a lighting source (Somewhere)Dude look at the light running reflection on the floor in the glass, the underglow of the bar led runner on the top and bottom, where the light reaches the correct defused distance.
Its not just extra light, its accurate realistic light
Yep, they should have used Ramming Speed...I wish management had somehow made the employees work harder and longer to get this game into shape.
Is it really? Because I don't see any reflections from the main light or any other lights above on the glass panes to the left of the screen or reflections from the opposite side of the room, just a bit of diffused color to give you an indication of a lighting source (Somewhere)
I will say, it does look pretty good though on Ultra+RT, but not realistic, atleast in that shot.
That's about what mine looks likeGeez
Alright, so, first impressions.
Very first impression: This is the first game that I've played that really needs more powerful hardware than my 1080Ti. I booted the game up with the default settings (mostly high or ultra) at 1440p and the fucking game crashed about 10 seconds after character creation. I was getting like 10 FPS before it did so.
I lowered a BUNCH of settings and now I have the game running at around 40-60FPS at 1440p at 80% or so resolution with FidelityFX. It's obviously closer to 1080p than 1440p.
Anyway, even with that "downgrade" and the terribly inconsistent framerate, game looks damn good. I think I might just have to settle for 30FPS 1440p if it can keep it constant, haven't had to run at game at 30FPS in a very long, long while.
I've seen a few bugs, mostly related to clipping and textures being weird as hell - but there wasn't anything game breaking in the 2+ hours i've played. The game itself aside from how hard as fuck it is to run actually seems REALLY well optimized. I haven't seen RAM go over 3GB much at all and the VRAM tends to stick around 6, definitely uses most of my 24 threads, total system usage hovers around 20%, and i still have my background tasks going.
I did get an annoying bug that was enough to make me quit and reload the game, I got a menu popup for installing something that just... wouldn't go away, taking up a bit of screen permanently. Luckily the game loads really damn fast off my SSD + Ramcache so quitting and reloading only takes a few seconds, if there's a way to disable the startup movies it'll probably be even faster. I am still really early though, obviously still in tutorial land.
Should we talk about gameplay in the Cyberpunk thread under General Gaming or consolidate that here? Just curious which one I should be responding too.