I remember back when this game first came out people were saying they were running it fine with just 512MB of RAM...but I'd sure like to know what their definition of fine is. Shortly after it came out my motherboard got borked, so I ended up just buying a new one...long story short, I had the misfortune of getting a DFI. The kicker is, I've got a second 512 stick of RAM, but the computer doesn't boot up with it in there...can't tell if it's because the motherboard "doesn't like" the RAM (which is the most retarded concept ever) or if I just got a defective one. Either way, I'm not going to RMA it, I'm just going to buy something non-DFI.
I suppose the point of the thread is, why is it that games like Black & White 2 and CS:S will run 1600x1200, with anti-aliasing, no problems, whereas I can't even run BF2 on low texture, 1024x768 with no AA without having the controls freeze up every 2 or 3 seconds? Seems like absolute terrible coding.
I suppose the point of the thread is, why is it that games like Black & White 2 and CS:S will run 1600x1200, with anti-aliasing, no problems, whereas I can't even run BF2 on low texture, 1024x768 with no AA without having the controls freeze up every 2 or 3 seconds? Seems like absolute terrible coding.