LeninGHOLA
Vladimir Hayt
- Joined
- Aug 26, 2009
- Messages
- 18,416
Bugs aside, it looks like they are retconning the lore again. Or maybe it's an alternate timeline because Spock was fucking around with red matter again.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Cept Bethseda isn't the developer. It's a different team from Zenimax (who owns Bethseda).
Todd Howard, and the Betseda team are working on another project.
words
What kind of changes will there be compared to the former Elder Scrolls Games
TES Online will be seen from a third person perspective, and skills will be activated from a hotbar.
Fights will no longer be in real time. See PvP play above.
Presently, there are no plans to include a system that allows players to invest in property as they could in the single-player experience.
Marriage and relationships will be confined to inter-player relations, rather than arrangements with NPC characters.
Players will be unable to contract Vampire and Werewolf diseases, but there will be Vampires and Werewolves in the game.
You will not be able to fast travel from any point of the map, but fast travel will still be available. Travel from wayshrine to w
ayshrine to get around Tamriel. Wayshrines will also be the places you come back to life after being killed.
A new AI system will be used for all NPCs. Instead of everyone going to sleep at night, NPCs will not have the same schedules as older Elder Scrolls games. This was done to allow people to play on their own time.
Public Dungeons will be returning to the MMO scene. These dungeons are not separated from the rest of the world. They're designed in a way to allow groups of players to team up and work through the caves or ruins.
Mundus Stones will be set throughout the world, each with specific constellations and powers tied to them. Find one and activate it to tie the powers to your character.
^^ The last item on that list is the only thing that sounds original.
Everything else i've read about this game makes it sound like WoW re-skinned for TES.
Shush. LGuk was awesome.
And Sol B, Sebilis, Unrest ... oh god I know too many old school places.
Shush. LGuk was awesome.
I wonder if any new MMO will ever recreate the feeling from a Karnor's or NToV train.
I dont think it would ruin the Franchise. I think they will do a GREAT job on this title.
What I am curious is about is if they will use the IDTECH5 on this.....Cause I really liked some parts of rage....When it worked.
Ever try killing Nef when there were 200 people showing up within 5 minutes of his spawning? Yea , awesome alright
Age of Conan has public dungeons and they suck whole sale ass.
"A new AI system will be used for all NPCs. Instead of everyone going to sleep at night, NPCs will not have the same schedules as older Elder Scrolls games. This was done to allow people to play on their own time."
Heaven forbid you have an ES day/night cycle in game? I mean it's not like WoW where it's literally 24hr cycles, where if you only play at 9-12pm it's ALWAYS FUCKING NIGHT.
I'd much rather have the day/ngiht cycles and intersting npc's that actually DO SOMETHING instead of just standing around waiting for you to click them with a big "!" above their head.
1.) Bethesda as developer. This really shouldn't require any explanation by now should it? As much as a lot of us love their games right on through Skyrim, let's get real here.
2.) MMOs by their very nature. Have we ever seen any MMO hit the streets and not be a bug fest at least in the early goings?
Now combine these two things and it truly is a horrifying concept IMO.
Yes, the bugs would be insane. Can you imagine general chat of 250 people playing Skyrim?!
I don't see anything that TES can bring to the MMO concept. Frankly it's a fairly generic RPG with a pretty weak story and again, pretty weak combat. It's the open-world, do wtf I want, that makes it great. And since they're removing that from the MMO you're left with...nothing new or appealing.
This. If these bankrupt subhuman corporate shitforbrains even THINK of going with ANY of the following, it will suck more cock than Sasha Grey and that is a fact:
1. Low IQ "Kill 10 pigs" and come back and get your little pat on the head for being a good little special ed student who needs his hand held quests. No one likes this, and if they do, who gives a shit.
2. Theme park bullshit. We played TES: Skyrim because we played it the way we wanted to play, a giant sandbox, and it worked. There is no reason whatsorever to have a limp dick, bankrupt theme park-based MMO. WoW is the only one to do it right, stop trying to copy them. People are bored with WoW, and they only leave WoW to get away from WoW-type gameplay. So. Stop. Trying. To. Copy. Them. You fucking retards. Skryim works because it's a SANDBOX.
3. Linear progression. No one wants linear progression where we just follow a fucking walkthrough without actually playing the game. None of us want your typical grindfest where we go through the motions to get a piece of armor. No one. And if they do, as I said before, who fucking gives a shit? TES caters to people who like to do it our way, not some pre-defined path.
4. Shitty graphics. And by shitty I mean don't give us none of those pussy excuses along the lines of "Our new graphics system is very sophisticated and our new "Surealism Anime" character design is an attempt to be more coherent to everyone who hasn't played any of the TES games"....which is nothing more than a corpspeak euphemism "we need this game to run on a computer built in 2003 so we get maximum coverage" grade A bullshit. Fuck you. You know, like what they did with SWTOR where they made it look like George Lucas anal raped Clone Wars?
I love MMO's, and I want to see an TES MMO. But I want it exactly as it is NOW, but with MP and a persistent world. I despise most theme park MMOs with an extreme hatred. SWTOR was ruined because of that for me, every other game the same thing. We want dynamic gameplay and a dynamic world. Skyrim did it, they should be able to do it.
But I am a misanthrope and bitter over how other games ended up after hoping they wouldn't, so here's my prediction which I know will be spot on: they will have all of the above that I listed. They will do this because they are bankrupt and they will play it safe like typical dickless wonders always do. And they will fail after the first few months and if they didn't come out as F2P, they will resort to F2P, and then die out a year later. Watch. Only a few companies actually have dicks between their legs, and this company doesn't even have a bulge showing, let alone letting it all hang out.
I've played so many MMO's over the years, and I see the pattern very well. SWTOR was the last time I ever let my fanboism out. I should have known better. Never again. When I see actuall gameplay footage, when I see the actual details of how the game is going to work, then and only then will I start following it.
EDIT: fuck me, just read the list. And I was 100% spot on. Fuck you Bethesda for letting your corporate overlords give the licence to those dickless wonders. Hero engine. Fucking pathetic. That's all I needed to read to know where this piece of shit theme park MMO is heading. Another great licence turned to shit.
Uh, this post isn't even accurate at all to what the list details, and Bethesda isn't the developer. The game sounds like a harkening back to DAOC and UO, the polar opposite of WOW.
http://hardforum.com/showpost.php?p=1038695584&postcount=106 right above the quote you made.What makes it sound like DAOC/UO?
It's going to have classes, not the open skill/lv system of TEs.
Combat is going to be hotbar/auto attack style.
No first person view, etc.
Everything I've seen on it nothing really grabs me as "UO/daoc."
Three factions in a TES game just doesn't make any sense. Should be FFA.
To me it looks like they're looking at guild wars, warhammer, wow, etc. and just grabbing a bunch of features from each one.
I'm not sure about factions either, but TES has always been about the player being "the chosen one" or whatever. Doesn't really make sense for that to be the case for every one of thousands of people in the same world.
That said, you shouldn't be forced into a faction.
If they made it so that you can kill and loot anyone anywhere outside of town, like in Ultima Online, I would play!
Too many kids would qq over a mechanic like this. It simply woudln't be popular for today's average gamer that likes to win without ever having learned to be pro.
Too many kids would qq over a mechanic like this. It simply woudln't be popular for today's average gamer that likes to win without ever having learned to be pro.