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I am guessing it will be released for DirectX 12. Judging by their track record on the project.
I am guessing it will be released for DirectX 12. Judging by their track record on the project.
Just came to my mind if Teamfortress 2 is going to be DX 10? DX 10 only? Or just plain DX 9?
the Source engine is currently DX9
DX9 AND DX8 and Dx7 and apparently DX6 too!
I am guessing it will be released for DirectX 12. Judging by their track record on the project.
Soem of the effects we'll see in the next engine upgrade is motion blur, depth of field and dynamic shadows, we've seen all these effects being tested as far back as the tech videos for Day of Defeat Source which claimed it would use them soon (so far we've only seen a crap static overlay)
correct me if i'm wrong but effects such as 'depth of field' is touted as a DX10 thing these days (i'm going by crysis and call of juarez dx10 benchmark)
I am guessing it will be released for DirectX 12. Judging by their track record on the project.
dx 6? lets not get too silly, you'll need dx7.
dx 7? lets not get too silly, valve developer community says otherwise.
Depth of field can be done in DX9 100%. What about all the already-released games that have depth of field? They aren't DX10.
dx 6? lets not get too silly, you'll need dx7.
maybe they partnered with 3drealms and they are going to announce DNF!!!