cuemasterfl
Supreme [H]ardness
- Joined
- Jul 5, 2001
- Messages
- 4,181
It does the same thing on my machine. I thought it was my drivers or something but I guess that's just how it is. Not a problem for me though.
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Oh look, more people mindlessly fixating on minor details that in no way impact gameplay.
Speaking of texture fail, I have been running into these two problems:
1. Certain models will not load their textures consistently. Namely, female draugr and some of the thieve's guild inhabitants in the cistern.
2. In Riften, I can see through the floors and walls in some of the shops.
Sound familiar to anyone?
Skyrim in 2011 looks like EQ2 in 2004. Only difference is that in 2004 most machines couldn't render the gfx while today you can play it on a $300 grocery store PC. Every time I walk by the big displays at the store and see that barely any of them sold I giggle to myself about the suckers who paid $60 for this junk.
With the size of the game, it is possible that any increases in graphics would directly reduce their possible playerbase, would it not?
Just because McDonalds sells a billion burgers a day doesn't mean their product is any good.I think when a game moves 3.5 million units in two days, joke's on you since they all laugh at you?
Just because McDonalds sells a billion burgers a day doesn't mean their product is any good.
If it wasn't the absolute best quality food in the world, why would it sell so well? This is why the inventor of the McRib is the new Iron Chef.
wut? lol
Just because McDonalds sells a billion burgers a day doesn't mean their product is any good.
If it wasn't the absolute best quality food in the world, why would it sell so well? This is why the inventor of the McRib is the new Iron Chef.
Sometimes you just need to enjoy a game for what it is.
If you are always complaining about PC releases being "consolized" perhaps it is time to take up a new hobby ... as this isn't changing anytime soon.
So far the "How to Steal in Skyrim" video has me chuckling the most...heh...awesome
Just because McDonalds sells a billion burgers a day doesn't mean their product is any good.
Threads like this are worthy of a "Scumbag Steve" meme.
Claims to be a PC gamer.
Does nothing but complain about every PC game.
Threads like this are worthy of a "Scumbag Steve" meme.
Claims to be a PC gamer.
Does nothing but complain about every PC game.
Totally agree here. Instead of paying for a sequel that has a new story line, better leveling system, people would just rather pay for the same game with a totally graphical overhaul.
OP (and many others) fails to understand the complexity of the engine used in this game.
Skyrim is universal among video game platforms. Universal really doesn't have anything to do with it. Skyrim was hyped up by the marketing machine and people bought into that before actually checking the game out themselves or waiting for a trusted source to provide a decent review of it.McDonalds is universal. Everyone enjoys or has to eat. Not everyone plays video games.
What that this have to do with anything? A game with a multi-million dollar production expense, released in 2011, shouldn't need to rely on modders to achieve contemporary gfx appearance.OP (and many others) fails to understand the complexity of the engine used in this game.
But look at the world the way it was meant to be viewed, and you'll find that the game is actually rather stunning. Towering mountains, sweeping plains, vast evergreen forests, frozen desert tundras all dot the landscape of skyrim. And when viewed the way the developer intended, it fails to dissapoint.
Until you get close to the towering mountains and find they are really small hills, and the inspiring rock faces are really just giant flat blocks, and the snow texture is just the same giant flat block colored white.
I thought PC Gamer meant you played games on a PC, clearly you have proven me wrong.
No, what you're talking about are Hardware Enthusiasts who also happen to be PC Gamers. The result are people like this.
Look, when it comes to Skyrim, if you're the kind of guy who jams his face straight into the nearest wall and proceeds to count the number of pixels present in the moss, the game will dissapoint.
Just like games from 20 years ago?
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Why could they not develop the game with high res textures and then compress the hell out of them for the console versions?
Instead, we just get the crappy low-res console versions on PCs which average 1-2GB for 1200MHz GDDR5 texture memory these days, compared to the Xbox 360's 512MB of 700Mhz GDDR3 shared memory.
If you honestly think the average PC has 1-2gb dedicated GDDR5 Vram, you should really get a reality check.
Is that Wing Commander?
I'm talking about enthusiasts or regular PC gamers. Anyone who isn't really a dedicated PC gamer will probably buy it on console anyway. It was on decline for awhile but I knew many console gamers who switched back and upgraded to a decent gaming PC when Starcraft 2 came out.
The point is that it would be easier to just start with large textures (your texture artists will probably thank you that they are working on things that look real instead of trying to optimize blurry blobs into more blurriness with crappy lightmaps and crappy bump mapping) and then making lower resolution, compressed versions for downscaling to PCs with less VRAM or consoles.
Skyrim is universal among video game platforms. Universal really doesn't have anything to do with it. Skyrim was hyped up by the marketing machine and people bought into that before actually checking the game out themselves or waiting for a trusted source to provide a decent review of it.