TaintedSquirrel
[H]F Junkie
- Joined
- Aug 5, 2013
- Messages
- 12,746
https://nvidia.custhelp.com/app/answers/detail/a_id/5082
With the emergence of low level graphics APIs such as DirectX 12 and Vulkan, game developers are able to implement SLI support natively within the game itself instead of relying upon a SLI driver profile. The expertise of the game developer within their own code allows them to achieve the best possible performance from multiple GPUs. As a result, NVIDIA will no longer be adding new SLI driver profiles on RTX 20 Series and earlier GPUs starting on January 1st, 2021. Instead, we will focus efforts on supporting developers to implement SLI natively inside the games. We believe this will provide the best performance for SLI users.
Existing SLI driver profiles will continue to be tested and maintained for SLI-ready RTX 20 Series and earlier GPUs.
For GeForce RTX 3090 and future SLI-capable GPUs, SLI will only be supported when implemented natively within the game
With the emergence of low level graphics APIs such as DirectX 12 and Vulkan, game developers are able to implement SLI support natively within the game itself instead of relying upon a SLI driver profile. The expertise of the game developer within their own code allows them to achieve the best possible performance from multiple GPUs. As a result, NVIDIA will no longer be adding new SLI driver profiles on RTX 20 Series and earlier GPUs starting on January 1st, 2021. Instead, we will focus efforts on supporting developers to implement SLI natively inside the games. We believe this will provide the best performance for SLI users.
Existing SLI driver profiles will continue to be tested and maintained for SLI-ready RTX 20 Series and earlier GPUs.
For GeForce RTX 3090 and future SLI-capable GPUs, SLI will only be supported when implemented natively within the game