ShuttleLuv
Supreme [H]ardness
- Joined
- Apr 12, 2003
- Messages
- 7,295
I don't remember if they're hard locked or unlockable, but anyone think it's possible like the old 9500 pro? MAYBE a 50/50 chance to have full 512sp 480 if you improve cooling?
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...anyone think it's possible like the old 9500 pro?
That's correct.highly doubt it.
after the whole 6X00 fiasco, they started cutting the leads I believe.
Yeah, after unlocking became more widely known virtually all chips have hard-fused/lasered-off traces nowadays. Someone claimed that due to how quickly they supposedly switched from 512 to 480 last-minute, that they might be unlockable with a BIOS he had (OBR on evga forum) but he's not been heard from since ... so I'd pin the chance at a zero.
Yeah a bios will magically reconnect the etchings that were laser cut on the silicon of the chip Try to educate yourself please.Damn thats right. I forgot about that laser cutting crap. Well, maybe they'll be a bios mod or something. Who knows.
Damn thats right. I forgot about that laser cutting crap. Well, maybe they'll be a bios mod or something. Who knows.
Yeah a bios will magically reconnect the etchings that were laser cut on the silicon of the chip Try to educate yourself please.
I have yet to see any proof that the shaders have been physically disabled, and give the amount of time they had to decide to do so I would actually say that they didn't at least on the first couple of rounds with them
I have yet to see any proof that the shaders have been physically disabled, and give the amount of time they had to decide to do so I would actually say that they didn't at least on the first couple of rounds with them, this was a VERY last minute decision if reports are true. (then again they might well not be) it is true that they have made it a practice in the past to physically disable them though.
Having said that the OP should remember that the reason they changed the shaders were so they could actually sell a decent amount of them. you might be able to enable it but you might actually hurt your performance or worse enable a bad cluster or brick the card somehow. and given the shape of things you would probably get more performance by slapping a water jacket on it and OCing the hell out of it
I wonder if I can unlock the turbo charger and 2 extra cylinders on my sentra to make it a GT-R.
It will be very interesting to see, but I'm thinking it's unlikely they were able to physically disable the extra shaders if the decision was made late in the game to go with 480. I'm no chip expert, but it seems like that would require rerunning all the chips -- not cost-effective or possible when you've got a couple week's before release.
On the other hand, numbers are supposed to be so few, it's possible they were able to put the dogs back on the operating table for castration at the last minute.
Yeah a bios will magically reconnect the etchings that were laser cut on the silicon of the chip Try to educate yourself please.
I wonder if I can unlock the turbo charger and 2 extra cylinders on my sentra to make it a GT-R.
Heh. Go easy on Shuttleluv, he and goldentiger are the last two surviving members of the Nvidia fanboys...errmm I mean fan club.
It will be very interesting to see, but I'm thinking it's unlikely they were able to physically disable the extra shaders if the decision was made late in the game to go with 480. I'm no chip expert, but it seems like that would require rerunning all the chips -- not cost-effective or possible when you've got a couple week's before release.
On the other hand, numbers are supposed to be so few, it's possible they were able to put the dogs back on the operating table for castration at the last minute.
I don't think they have "phsically disabled" the cores per se, but rather were unable to come up with a significant yield with 512 cores. Therefore they had to settle for less.
I mean, if there were 512 cores physically, why would they disable them? It's like putting money and effort into developing a v6 engine and then artifically disabling 2 cylinders...
I don't think they have "phsically disabled" the cores per se, but rather were unable to come up with a significant yield with 512 cores. Therefore they had to settle for less.
I mean, if there were 512 cores physically, why would they disable them? It's like putting money and effort into developing a v6 engine and then artifically disabling 2 cylinders...
Their are 512 cores on each chip. Their goal was to make a lot of fast cards. They found they could fuse off some bad cores and get a huge bump in clock speed. The linear approximation of simliar architecture speed is given by number of cores X clock speed. So if they had 512 cores at 600mhz that comes out to 307200. If they drop the cores to 480 but get a clock bump to 700 the same math comes out to 336000 or 9.4% faster AND have higher yields.
Statistically speaking there will be a chip out there that had no defects on it's cores, and could probably hit 900mhz at 512 cores. However, there's only going to be one like that. (would be a VERY nice card)
Well said. If they can increase the clocks and maintain the 512 shaders, this card would have been mind-blowing. 5970 like performance.
The people who are asking for 512 version should reconsider since the 480 version is better and cooler believe it or not.
Even if they do refresh, you might not see an wattage decrease. Like the GTX280 to GTX285. Instead of saving watts with the die shrink, they clocked the cards higher and kept the wattage about the same. This time around though maybe they could improve the number of usable cores with a refresh.