neat game, some thoughts i had while playing it over the course of 2-3 days.
-90% of the maps are the same office style look. (people gave doom3 insane amounts of flack for this reason)
-99% of those 90% are all linear, i just ran around killin things till i'd find a door or make my way to the next area.
-i liked the stats buffs ya get every so often.
-bullet time is still fun
-the "scary" parts seemed to be predictable, oh noes the lights be flickering, wtf is going to happen!
-story, while intriguing seemed lacking. the "bad guy" didn't seem very "bad guy"ish. just a weirdo who i was told to shoot. the "head of this mega corp" is uh, nowhere to be found.
-when i was outside(in particular on roofs, etc), immedietely lost any atmosphere when i'd look out and see lots of darkness with some poorly sized buildings. prolly the reason why most of it is "indoors"
-the AI was definitely much better than many of the other games out there. definitely much better.
-finally, a game where there's blood, guts, bullets, heads being blown off, and they FINALLY spit out some F-bombs.
-the ending uh... was a little weak. neat, but not OMG HELL YES like say, Far Cry was.
-i was pretty godly the whole time (2nd hardest difficulty setting) only a couple times did i ever go "man there's just no way i'm gonna be able to survive that without some skillzorz" just pop bullet-time and aim for the head. although "my mom" was pretty wicked, and those ninjaesque guys were a cool challenge.
-i would've liked a bit more stealthy elements, there were a few times i could sneak up on an enemy and take em out, would've liked a few more of those.
overall, i liked it. dunno if i'd play it again. i'd honestly give it a 7/10. i think perhaps people were so blown away by it was the lack of a decent FPS out at that time. i'd recommend it to people to play though.
hoooray me
-90% of the maps are the same office style look. (people gave doom3 insane amounts of flack for this reason)
-99% of those 90% are all linear, i just ran around killin things till i'd find a door or make my way to the next area.
-i liked the stats buffs ya get every so often.
-bullet time is still fun
-the "scary" parts seemed to be predictable, oh noes the lights be flickering, wtf is going to happen!
-story, while intriguing seemed lacking. the "bad guy" didn't seem very "bad guy"ish. just a weirdo who i was told to shoot. the "head of this mega corp" is uh, nowhere to be found.
-when i was outside(in particular on roofs, etc), immedietely lost any atmosphere when i'd look out and see lots of darkness with some poorly sized buildings. prolly the reason why most of it is "indoors"
-the AI was definitely much better than many of the other games out there. definitely much better.
-finally, a game where there's blood, guts, bullets, heads being blown off, and they FINALLY spit out some F-bombs.
-the ending uh... was a little weak. neat, but not OMG HELL YES like say, Far Cry was.
-i was pretty godly the whole time (2nd hardest difficulty setting) only a couple times did i ever go "man there's just no way i'm gonna be able to survive that without some skillzorz" just pop bullet-time and aim for the head. although "my mom" was pretty wicked, and those ninjaesque guys were a cool challenge.
-i would've liked a bit more stealthy elements, there were a few times i could sneak up on an enemy and take em out, would've liked a few more of those.
overall, i liked it. dunno if i'd play it again. i'd honestly give it a 7/10. i think perhaps people were so blown away by it was the lack of a decent FPS out at that time. i'd recommend it to people to play though.
hoooray me