TrunksZero
Gawd
- Joined
- Jul 15, 2021
- Messages
- 550
There was about half-dozen games worth playing in the past few years since RT became a thing anyway. Worth it is such a subjective notion, what makes it worth it? Is it worth playing with Ultra textures instead of High? There are tons of graphical options in games that make barely noticable changes, RT is much more significant than those, yet nobody argues that having those options is not worth it.
And even if there was only one game where RT is "worth it", so what? That changes nothing, I'd still turn it on in that one game.
There was only one game at one point with per pixel shading. Did that make Pixel Shaders worthless? Not in the slightest.
When new graphics features are created there is always a few people mad, either because their HW doesn't support it, or it's too slow on it. So then they cope by trying to argue that it is not worth having anyway.
It changes everything. If you don't have a game you want to play that use's RT in a way that looks objectively great... then there is no point in buying hardware for a feature you have little interest in using or won't impact your gaming experience in a meaningful way.
I mean I get where your coming from... the feature is cool af. And some of us want to have the power to use it. But RT's usefulness isn't there for every gamer or genre yet. As adoption increases that will change, but we are only just finally starting to get there.
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