So far, since replacing my (defective) X-Fi, I've been mostly happy with my HT Omega Claro (which has an Oxygen HD audio chip). Sound quality is great, the drivers are fairly lean and are updated fairly often (Rev. 5.12.01 came out Aug 29), and their interface isn't bad.
Most games I've tested so far (out of the 60 or so I have installed on my computer right now) work fine, but I've gotten a few blue screen crashes in the audio driver in a couple instances, and some strange behavior in another, and I was wondering if anyone had any similar experiences or knew of any workarounds.
Evil Genius and Sid Meier's Pirates! cause a blue screen crash during load, before even getting to their main screens. I've uninstalled them, and will try re-installing them at a later date to determine if perhaps the fact that they were configured to use the X-Fi when it was installed causes a problem (though trying the safe-boot shortcut to Sid Meier's Pirates! didn't stop it from blue screening).
In Colin McRae DiRT, it has three sound modes. Software Mixing, DirectSound, and OpenAL. Both DirectSound and OpenAL are unreliable. Sometimes when launching the game with one of those modes selected, I get a blue screen crash in the audio driver right away. Other times, OpenAL or DirectSound will seem to work, but as I go through the menus and play the game, certain horribly loud sounds blare out of my speakers - it seems like a sound is getting stuck in a buffer and then looped over and over. Once I gave up trying either OpenAL or DirectSound, I've found Software Mixing to work fine in the game, however the quality of the sound mixing doesn't seem as good.
DXdiag doesn't find any problems (and I'm using the latest runtime), the drivers are the latest release, and in games that don't have problems there are no crashes or issues. Anyone have any ideas? I've got another 40 or so games to test, so I may be able to provide some more data points as I go along...
Most games I've tested so far (out of the 60 or so I have installed on my computer right now) work fine, but I've gotten a few blue screen crashes in the audio driver in a couple instances, and some strange behavior in another, and I was wondering if anyone had any similar experiences or knew of any workarounds.
Evil Genius and Sid Meier's Pirates! cause a blue screen crash during load, before even getting to their main screens. I've uninstalled them, and will try re-installing them at a later date to determine if perhaps the fact that they were configured to use the X-Fi when it was installed causes a problem (though trying the safe-boot shortcut to Sid Meier's Pirates! didn't stop it from blue screening).
In Colin McRae DiRT, it has three sound modes. Software Mixing, DirectSound, and OpenAL. Both DirectSound and OpenAL are unreliable. Sometimes when launching the game with one of those modes selected, I get a blue screen crash in the audio driver right away. Other times, OpenAL or DirectSound will seem to work, but as I go through the menus and play the game, certain horribly loud sounds blare out of my speakers - it seems like a sound is getting stuck in a buffer and then looped over and over. Once I gave up trying either OpenAL or DirectSound, I've found Software Mixing to work fine in the game, however the quality of the sound mixing doesn't seem as good.
DXdiag doesn't find any problems (and I'm using the latest runtime), the drivers are the latest release, and in games that don't have problems there are no crashes or issues. Anyone have any ideas? I've got another 40 or so games to test, so I may be able to provide some more data points as I go along...