Flogger23m
[H]F Junkie
- Joined
- Jun 19, 2009
- Messages
- 14,496
There was a way to unlock the 3D editor in ArmA 2, but it was pretty buggy and clearly not made for public release.
Not having one in A3 is pretty disappointing for sure.
You can still use a version in ArmA 3. I tried doing this a while back but I could not figure it out and figured it was not worth the effort as it was limited.
Jane's USAF could switch between 3D mode and 2D mode on the fly. Back in 1999. Why no game has since done it is beyond me. I would make very detailed bases, set up fences, place aircraft exactly where I wanted them, place structures, vehicles parked without them clipping into each other and whatnot. Then switch back to 2D mode to edit loadouts (with a GUI!), place waypoints, and set mission pass fail conditions (with a GUI!).
Why ArmA 3 still does not have GUI for some of the most basic things, like mission pass fail conditions, is absurd. But at least we got shitty kit bash fictional vehicles that no one ever asked for!