I think a major concern PC gamers should take heed to is piracy, and justification as to why companies are using programs such as Starforce. Let's face it, any game made for the PC will have significant lost revenue from pirating.
So if you were a prospering game company and you were out to make money why would you choose to develop a program for the PC market over the console market (which at the moment has a much faster growth rate).
I think as a PC gamer we are our own worst enemies.
So if you were a prospering game company and you were out to make money why would you choose to develop a program for the PC market over the console market (which at the moment has a much faster growth rate).
I think as a PC gamer we are our own worst enemies.