Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Sly said:A friend of mine in another board posted his comments after downloading the demo. Right after he uninstalled it. It was too consolish and wasn't anything like ghost recon at all.
StalkerZER0 said:Sorry no not me.
But after trying the demo LOL I'm not spending $300 bucks to buy a ppu card for this game.
LOL its not worth it.
I'll still buy the game though but not a ppu card for it sorry.
Toytown said:Its been tested at ocuk forums, and the results are not to great.
1st scene without ppu = 46fps
1st scene with ppu = 30fps
2nd scene without ppu = 34 fps
2nd scene with ppu = 24 fps
The link, with a picture of each scene is here http://forums.overclockers.co.uk/showthread.php?t=17568825
In the end the user turned off his ppu so he could play the game with a smooth framerate. Now he might not have top of the range hardware, but a 7800GTX, is a lot more powerfull than what most of the gaming population are using at the moment. Hopefully this isnt a sign of things to come, otherwise just to be able to use the PPU , your going to need to have the most powerfull GPU available or a SLI setup. Which 99% of people are not going to do
Kudos to lowrider007 for testing.
cyks said:When he had the PPU off, he recorded fps while staring at a wall. He then tested the game with a PPU while staring into open ground with large-scale destruction. That is a piss-poor way to compare IMO. Go turn on a FPS and stare at a wall, you will see your fps go up a lot. Then go stare at some large-scale destruction over open ground.
When he had the PPU off, he recorded fps while staring at a wall. He then tested the game with a PPU while staring into open ground with large-scale destruction. That is a piss-poor way to compare IMO. Go turn on a FPS and stare at a wall, you will see your fps go up a lot. Then go stare at some large-scale destruction over open ground
I didn't even read it at all, sorry.Toytown said:I don't think you read the thread correctly,
QFTsome guy at ocuk said:But it is very early days in the PPU world.
XSNiper said:The problem with his ss's is they are taken in different points in time. They look different because of that. Just look at the gun flash.
Toytown said:Its been tested at ocuk forums, and the results are not to great.
1st scene without ppu = 46fps
1st scene with ppu = 30fps
2nd scene without ppu = 34 fps
2nd scene with ppu = 24 fps
The link, with a picture of each scene is here http://forums.overclockers.co.uk/showthread.php?t=17568825
In the end the user turned off his ppu so he could play the game with a smooth framerate. Now he might not have top of the range hardware, but a 7800GTX, is a lot more powerfull than what most of the gaming population are using at the moment. Hopefully this isnt a sign of things to come, otherwise just to be able to use the PPU , your going to need to have the most powerfull GPU available or a SLI setup. Which 99% of people are not going to do
Kudos to lowrider007 for testing.
I wish he took some measurements using FRAPS. Framerates fluctuate...this could be a worst-case scenario.Sly said:That's atleast a 25% drop. It's worse than was predicted.
Blame the developers of the game for its terrible performance and cheesy particle effect, not Ageia.
Toytown said:Ageia could really be helping itself out here... etc etc
CodeX said:Yeah, Ageia should have made some really kickass playable demos to ship with the first cards, but thinking they have anything at all to do with this game is just wrong. They sold the liscence and made their money, and that is it. The developers of the game are entirely responsible for the implementation of the technology they liscenced. Just because they did a piss poor job of it in this game does not mean the entire technology should be thrown out the window, as many in this thread seem to think (not you in particular, the people saying "this is the end of Ageia", and other such stupidity)
Toytown said:True, but Ageia could really be helping itself out here, by showing some really awesome demos of the physics PPU whilst showing off great graphics, and really show what a 200-300$ card can do to make one's gaming experience really go to the next level. Instead they give us a crappy demo with a few buildingblocks which get knocked down or something. I mean there hardly doing themselves any real favours here.
drizzt81 said:indeed, I don't understand why the A-boys did not spend some cash on getting a good game to support their stuff. To be honest, without a killer app very, very few people are going to buy one and that means that the mid to long-term prospects for Ageia look pretty bad.
Keep in mind everyone, that this is still a Demo with a brand new tech. I never judge a games performance by the demo
Sly said:A friend of mine in another board posted his comments after downloading the demo. Right after he uninstalled it. It was too consolish and wasn't anything like ghost recon at all.
uzor said:Maybe the retail kits will be different. Remember that right now all we are seeing is OEM cards. An OEM video card doesn't come with any games or demo's either, just the card and the web address for the driver download. But the retail kits usually come with 2 games, a video editor, win DVD, a driver disk, and a pile of dial-up ISP coupons. We may not value all that as much with vid cards these days because there is so much more to choose form, but let's don lynch Ageia quite yet.
I think you are missing the point of what I said. I was relating the PPU cards and bundles with VIDEO cards and bundles, not CPUs. What I'm saying is that with video cards, the bundles don't matter so much anymore because there is aleady so much content out there to use it with, but with the PPU, if there IS a good bundle with the RETAIL it may make all the difference in the world for the card's outlook since there isn't much content out for it right now.covertclocker said:I dunno about that, the ONLY differences between OEM and Retail are the bundles and the warranty. People dont buy retail AMD processors because they alone overclock much better than OEM. People buy retail if they want a fan and a warranty. Overclockers will be using aftermarket cooling as a whole and do not care about warranties because they are voiding it the first chance they get. So your point is not a good one at all.
Agreed. As I paralelled to when speaking about video game consoles. Which is why I think they need to put a good demo in with the retail kit to show us what it can someday become.covertclocker said:I also have to agree with Codex. If you have a new tool that you are unsure of the potential, it will take time to become comfortable with it. I honestly think that with time, we will see better and better implementations of the PhysX card. I say give the developers more time, and who knows, we may see some patches and bonus packs to fix and improve on. I don't see the justification for getting all in a bunch about it. Give it time, let the developers and the crazy "must-have-all-new-bleeding-edge-tech" people the time to find and fix bugs and complaints and things will get better with each passing revision.
Unless I am misinterpreting what you mean, this doesn't really apply. The video card is not doing any of the physics rendering calculations. It is just rendering what the CPU tells it to. It just so happens that the CPU (via the PPU) is telling it to render a lot more stuff. More efficient drivers maybe, but there is no physics overhead that needs to be rerouted here.covertclocker said:It's my personal belief that the PhysX card is working properly, but the unanticipated side effect of this is on the video card's court now. They (video driver dev's) need to optimize their drivers to offload more physic's ops to the card when it is present so that it can then focus on rendering the end result of the calculations. Physic's calculations are not going to help render an extremely polygon rich environment. You will get a more dynamic environment, but now its time for the graphics cards to adjust to the needed horsepower to render the individual pixels that are required to draw the eye candy.
/EOR
covertclocker said:Afterthought, has anyone done any benching on an ATI X1900 series card? It appears to me that the more pixel shaders you have, the better the IQ because of the added horsepower to this. Who knows, ATI may have just found a new friend in the industry to really show what the architecture is really made of with all those 48 pixel pipelines.