So, I tried (After Effects 6.5) to render a simple 2D animation moving across a large 3D landscape that I had made in Maya. I had a fairly simple camera movement that panned the landscape from left to right. The whole composition was only about 30 seconds long, but about halfway through the render I would get an "out of memory" error.
I realize that I was exceeding the amount of physical RAM I had installed (2GB!), but I thought for sure that WinXP Pro would have been able to dip into virtual memory to complete the render, even if it did slow it down. I have two 74GB 10K Raptors in a RAID0 for gods sake. I tried reconfiguring the Memory & Cache settings (in AE) several different ways, and even upping the virtual memory in WinXP. But nothing worked.
So, is there any way that I can set-up my system to to complete the render from start to finish even after the 2GB is used up? Please help me!
I realize that I was exceeding the amount of physical RAM I had installed (2GB!), but I thought for sure that WinXP Pro would have been able to dip into virtual memory to complete the render, even if it did slow it down. I have two 74GB 10K Raptors in a RAID0 for gods sake. I tried reconfiguring the Memory & Cache settings (in AE) several different ways, and even upping the virtual memory in WinXP. But nothing worked.
So, is there any way that I can set-up my system to to complete the render from start to finish even after the 2GB is used up? Please help me!