Alan Wake 2

Get Alan Wake Remastered for Free by Purchasing Alan Wake 2 on the Epic Games Store​

How does this promotion work?
Buy Alan Wake 2 from the Epic Games Store between December 13, 2023 at 11am EST and January 10, 2024 at 11am EST and we’ll email a voucher code to the address associated with your Epic Games Account.
https://www.thefpsreview.com/2023/1...rchasing-alan-wake-2-on-the-epic-games-store/

That's not the end of the bonuses you'll receive upon purchasing Alan Wake 2. If you buy the game on EGS before October 27, 2024, you'll receive two Fortnite items for free: ‘Alan Wake’ Outfit and ‘Alan’s Messenger Bag’ Back Bling. They'll be added to your account automatically; you just have to log in to check them out. Those of you who already bought them in the Fortnite store will receive 1200 V-Bucks instead.
 
That guy had a real tuff guy voice taking those pain pills in Max Payne he sounded like the Punisher.
 
Frame gen is making the lower quarter of the screen tear for me. Is there any way to avoid that? Gsync is on, vsync is on in NVCP, vsync is off in game. Frame rate is capped at 117 in NVCP (display caps out at 120 hz).
 
Frame gen is making the lower quarter of the screen tear for me. Is there any way to avoid that? Gsync is on, vsync is on in NVCP, vsync is off in game. Frame rate is capped at 117 in NVCP (display caps out at 120 hz).
Turn the FPS limiter off in the NVCP. FPS can only be limited with V-Sync when using frame gen, as far as I know. Adding the FPS limiter on top of it creates a conflict.
 
Turn the FPS limiter off in the NVCP. FPS can only be limited with V-Sync when using frame gen, as far as I know. Adding the FPS limiter on top of it creates a conflict.
I didn't have any issues like that and I'm using the frame rate limiter in the control panel.
 
I've finished the game.. All I can tell its superb. I've had the Max Payne feeling all the way until the end. Not so much action, but its written so well. It is one of the best games I've played probably since original Max Payne.
 
Turn the FPS limiter off in the NVCP. FPS can only be limited with V-Sync when using frame gen, as far as I know. Adding the FPS limiter on top of it creates a conflict.

No diff, still tearing. Is it weird that it's only tearing on the lower quarter of the screen? Rest of the screen is perfect and tear free.
 
I've finished the game.. All I can tell its superb. I've had the Max Payne feeling all the way until the end. Not so much action, but its written so well. It is one of the best games I've played probably since original Max Payne.
I don't get it. I mean, Alex Casey has the face and voice of Max Payne. Within the creative universe of Sam Lake, they are undeniably linked in some meta sense. But other than that, these games couldn't be further apart.

Max Payne was a very tightly paced game, without a dull moment. Alan Wake 2 on the other hand is a super drawn out game (i.e. The Hobbit trilogy). Tons of boring moments, with drawn out exposition and characters talking to themselves. A good story should "show, not tell", but the entire Alan Wake 2 experience is telling and explanation after explanation. It takes itself very seriously but not seriously simultaneously.

Not just that, but I found Max Payne to be more cohesive in tone. Alan Wake 2 felt like it was all over the place. I'm unsure which parts were supposed to be funny, which parts I'm supposed to take serious. A lot of the time I'm just unsure what they're going for. I think this game's approach might work for some better than others. But a comparison to Max Payne? Just don't see it. Max Payne was charming and amateurish in all the right ways. Alan Wake 2 is over produced and pandering in all the wrong ways.
 
A good story should "show, not tell", but the entire Alan Wake 2 experience is telling and explanation after explanation.

Alan Wake 2 is over produced and pandering in all the wrong ways.

Yup. It wasn't horrible, but the story telling wasn't good and wasn't even that clever. It tries to sound smart, but it ends up just telling you things that aren't even that convincing. Like Saga's backstory with her family. A lot of the mystery ends up being "...because magic, and then this happened!".

I found the first game to be far superior in terms of story, characters and delivery. The story wasn't exactly complex but it was delivered nicely. It was fictional but at least it seemed to make some sense.
 
Suppose a period appropriate version of this game came out(think 360 demake) instead of American Nightmare... What I mean is that I don't think that this game is better or worse than Alan Wake in the story department.

Alan Wake 2 suffers from the same balance tweak as American Nightmare, which the bastards carried over to the remaster.
That little change is why I ultimately think that Alan Wake 2 is the inferior game.
So I don't like the combat and the story isn't blowing my mind.
Maybe the mysteries or puzzles are engaging.
Nope. My dream logic operates differently than Alan's plus I get lost easily.
 
Suppose a period appropriate version of this game came out(think 360 demake) instead of American Nightmare... What I mean is that I don't think that this game is better or worse than Alan Wake in the story department.

Alan Wake 2 suffers from the same balance tweak as American Nightmare, which the bastards carried over to the remaster.
That little change is why I ultimately think that Alan Wake 2 is the inferior game.
So I don't like the combat and the story isn't blowing my mind.
Maybe the mysteries or puzzles are engaging.
Nope. My dream logic operates differently than Alan's plus I get lost easily.
What balance tweak are you referring too?

FWIW I'm at the very end of the game and the game is way too easy. On the hardest difficulty, I'd argue the gameplay is almost non-existent. My inventory is full of items that one hit-kill groups of enemies, tons of ammo, etc. - how could I possibly lose? The game bills itself as a survival horror game, but there's absolutely zero survival elements and very little horror. The game should be marketed as a psychological-thriller movie-game with horror elements. Jump-scares with boogie-man faces flashing on the screen doesn't really qualify as horror, to me.

It's clear to me that they wanted to rip-off and steal some of the success of Resident Evil 4. The action gameplay mechanics are more or less completely lifted from that game. That's why they also marketed as "survival horror", despite it clearly not being a survival horror game. But they forgot to include scarce resource management and constant high-tension that made RE4 truly shine.

EDIT: Just beat the game. Clocked in at 27 hours and 50 minutes. This game warrants a lengthy write-up because I usually don't finish games that are this story-focused.

But to keep it short for now, I'll just say that it was an okay game. The gameplay was serviceable but way too easy on the hardest difficulty. The story was incredibly predictable (had the ending figured out by the 15 hour mark). The ham-fisted racial elements to the story really cheapen the experience, especially the part where Saga called Alan a "white asshole". We know that Saga's character wasn't originally black, so the fact they felt the needed to add these things in later revisions of the game is pretty shite if you ask me.

I remember reading some people calling this game "Alan Woke", and after beating it, I think they have a strong case. The game didn't need to have this extra layer of commentary. Shoving themes of racial justice into your game is very one-sided politically. And it's pretty fucking lazy, if you ask me. Shame on the developers for wasting my time on a story like that. But it's to be expected at this point with modern games, and on the up-side it's nice to have my worldview constantly re-affirmed. You give these companies money, and they shame you for being a white person. Fuck you Remedy. And if you're white, I strongly recommend not paying for this game, and find another way to play it.
 
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I adored the first game, but this second, in comparison, is a joke (Alan Joke?). I thought this game might be Remedy’s finest hour, but it’s not even their finest minute. Hard to believe this game was made by the same studio that produced the superb Quantum Break and the slightly less superb Control.
 
Glad it wasn’t just me that found the game awful. Everytime a person/website raves about this game I question their mental stability.
 
Glad it wasn’t just me that found the game awful. Everytime a person/website raves about this game I question their mental stability.

Seems like a lot of middle of the road games are getting insanely high reviews as of late. There are three other games that come to mind.
 
Only issue with the Super, like most nvidia cards of that generation, is the lack of VRAM. Both the 20 and 30 series generation really lacked on the VRAM, and that really limited the life span of the cards IMO.
 
Well, yes and no. The 2060 super exists. Admittedly, I'm still sleeping off the ecto-1 flavored kool aid so I don't even know how to be objective. However I don't really encounter much wistful reminiscing about the Radeon VII whenever VRAM gets brought up.
It would be interesting to see if or how well that Radeon performs compared to its contemporaries on AW2.
 
Alan Wake 2 patch 1.0.16.1 released

We've been optimizing the PC version of Alan Wake 2, and as a result the minimum PC system requirements have been lowered...these changes take effect with update 1.0.16.1, out on PC now...

https://twitter.com/alanwake/status/1765362212749615396
 

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