Um... I tried all 3 modes but didn't really see any difference with regards to flicker in Windows.
I've left it on mode 0 for a good while now and pretty much got used to the flicker. Might give mode 2 another shot...
R-100, G-94, B-85
Mine's from the first batch sold in Eastern Europe.
Hmmm interesting.
I'm using DisplayPort with the desktop PC, but expecting a docking station for the work laptop to be delivered in a couple of days, will be connecting that through an HDMI input, hope it will run at 85Hz...
Mine needed considerable adjustments to RGB controls, but once set the delta-e measured by DisplayCal with an i1D3 meter was 0.1-0.2 for the whitepoint.
Hmmm I don't use it for films. Also stopped using the PC with MadVR a while ago, after getting an Nvidia Shield.
Your experience makes sense though... MadVR will be using the video card's HDR API, same as games that have HDR support do.
What do card do you have, Nvidia (as I do) or AMD?
If...
I thought G-sync Compatible only went down to something like 40-45-50Hz whereas Ultimate has a much lower floor?
Not that I would play anything that dips below 45, just sayin'... :)
Oh and the crushed blacks with in-game HDR thingy, please...
Mystique has already provided a comprehensive answer, I'll just add that the curve isn't all that pronounced (my AW replaces a Samsung CF791 which had a stronger curve). Don't worry about it, it will feel "natural" after a few...
Dunno about the GN but the WN's build quality left much to be desired compared to the AW.
As for the colours... Different picture modes, maybe?
Once calibrated they should be more or less equal since the panels are the same.
Thanks for taking the time to check!
SotTR - The thing is, shadow detail and HDR across the range looks excellent to my eyes on an OLED TV, no need to mess around with any settings on the TV, all I did was set the HDR brightness so that there was still detail left in the associated menu test...
Would you mind testing in-game HDR as well, on the LG?
This, assuming your AW also has black crush like mine (RTX3080 with latest drivers, RGB 10bit at 120Hz)...
The crush is immediately noticeable in the first scene of the benchmark for Shadow of the Tomb Raider or at the start of the tutorial...
Hmm... I wonder if this is affecting only the AW or other displays too, like the LGs with the same panel.
I didn't think to check the WN95C when I had it :(
Yes.
I had a Spyder5 before the i1D3, it was absolutely fine for monitor calibration.
The calibration software (whatever ships with the meter or DisplayCal which I prefer, it's free) will create and install an ICC profile that will be used in SDR by certain applications like photo editing...
Thanks for that.
Cool comparison in the original post, could be an eye-opener for those who don't mind oversaturation without a reference point :)
Yeah, I recall reading something somewhere about the lack of an SRGB mode maaaybe having something to do with the G-Sync Ultimate certification...