Quiz
Gawd
- Joined
- Aug 25, 2010
- Messages
- 660
I'd get a console for gaming but I'm not too sure about playing first-person shooters on a controller. What's everyone's opinion on playing first-person shooters on a controller?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
This is my experience as well. I will use a controller for emulators, driving and flying but never when on foot or for a FPS. I did use one in Red Dead Redemption 2 only when riding on the horse. When shooting from the horse the auto aim felt like cheating.It just never stops feeling awkward after any period of time, just tolerable.
I really don't like controllers 95% of the time.
a little eh, RB + shoot, RB + shoot, RB + shoot, just popping heads. but its fun!When shooting from the horse the auto aim felt like cheating.
It's fine. You missed out on Halo 2 online. People were very good with controllers.
There were players back even in at height of UT99 and Quake 3 where people using controllers or trackballs were able to keep up with the top ranked pro players of the time to the point of making fools of them.
a little eh, RB + shoot, RB + shoot, RB + shoot, just popping heads. but its fun!
There were players back even in at height of UT99 and Quake 3 where people using controllers or trackballs were able to keep up with the top ranked pro players of the time to the point of making fools of them. Along the same lines while arcade fight sticks are still the gold standard for fighting games people have gotten good enough with controllers and hitboxes that it's up for debate,
There's for sure situations or genres where one type of input device is ideal, but that line is getting blurred more and more.
It's fine. You missed out on Halo 2 online. People were very good with controllers.
Nothing compared to how broken dead eye is with a mouse.
Literally trivial to just wipe the entire screen in 3 seconds.
I don't believe this. Even if you had the aim, you can't move the same on a controller or track ball. It's impossible to replicate the movement to accelerate in Quake. And if you have zero map control, winning duel is utterly impossible against anyone who has even the vaguest idea.
You'll literally be moving at half the speed of another player or less on average probably.
There's no way to even do the most basic of trick jumps like jumping from bridge to rail on DM6. You need a decent strafe jump to make the jump - you can't just run at it and you can't just turn into it. There's a deliberate way to do it or you'll gain no speed and fail.
I don't remember how Halo was, but Destiny was _absurd_ with the aim assist. It was so heavy that someone driving past you on a vehicle in PVP could actually pull your aim off whoever you were shooting as they raced by at 40mph.
Literally your goal was to just get your cross hair on someone then only adjust to their head. The game will track perfectly unless they teleport and you'll actually fuck up your aim if you try to track them.
Third-person shooters are no different than first-person and are better on mouse.Nah, not really. I've adjusted to using a gamepad for 3rd person shooters, but first person is still KBM preferred for me.
If you have to use a console for FPS, I recommend Xbox. Their KBM support is superior to Sony.
Third-person shooters are no different than first-person and are better on mouse.