Several articles point it out that you have to have the highest end cards in SLI / Crossfire to get FPS to avg above 60fps, which most consider to be the optimal playing rate. This is of course with all settings maxed. So my questions boil down to two:
Was the game released prematurely where the hardware necessary to fully take advantage of the game really is not attainable for the masses? or
Is the game a driving force to push high-end prices down so that the hardware does become available to the masses?
I'm curious, because I'd love to play with all settings maxed but I can't. I have it where it defaulted and am playing 16x12 with a 7800GS (the best AGP has to offer atm) and my FPS vary between 20-120. The game is playable, but I wonder what I am missing!
So what effect will this game and others like it have on hardware?
Two other side questions:
1. What is the maximum throughput of 2x16 SLI
2. How long before we reach the maximum? or better worded maybe: How fast can we go with our current architect?
Sorry longer then I had anticipated, but I'm a tech geek like most and wonder where things will be going in the next year or two!
Was the game released prematurely where the hardware necessary to fully take advantage of the game really is not attainable for the masses? or
Is the game a driving force to push high-end prices down so that the hardware does become available to the masses?
I'm curious, because I'd love to play with all settings maxed but I can't. I have it where it defaulted and am playing 16x12 with a 7800GS (the best AGP has to offer atm) and my FPS vary between 20-120. The game is playable, but I wonder what I am missing!
So what effect will this game and others like it have on hardware?
Two other side questions:
1. What is the maximum throughput of 2x16 SLI
2. How long before we reach the maximum? or better worded maybe: How fast can we go with our current architect?
Sorry longer then I had anticipated, but I'm a tech geek like most and wonder where things will be going in the next year or two!