You'll find that almost all competitive fighting games are also locked to 60fps regardless of platform. Per the devs, it just makes balancing things easier when every frame matters. To a degree, Soulslike games are kinda sorta fighting games. It's less than ideal, but it's an area where I'm...
I'd be shocked if they were still doing any work on this game beyond potentially adding DLC outfits or something like that. If the stuttering and frame-gen stuff was fixable, they would have done it by now. It's clearly a load-bearing wall within the code or whoever could have done something...
After playing it 2'ish months ago I'd say the game was still very much a work in progress. It wasn't full-on busted like some other recent games, but it was a pretty long way from ideal. That's after 25'ish of their 30 updates, too. That seems to be the way of the world, though. Games are...
Did they ever finalize support for DLSS frame-gen? That was one of the only ways I was able to get a smooth gameplay experience, but it was unsupported and pretty buggy.
If they aren't selling, they aren't selling. It's not like retailers want to maintain a product that they have to organize for the 2-3 people that still buy disks. Especially when they can fill that space with something that will sell. My local grocery stores have killed off their Red Box...
No issues thus far. Installed this yesterday and made all my normal BIOS value changes with no problems. It's worth noting that this one warns you that you can't go back to older BIOS versions when you install it. I don't think I've seen that warning for previous versions. It also reboots the...
They seem to take just about anything back within 30 days. At least within reason I'd assume. They'll ask you why for the sake of knowing if they can resell it, but I don't think they care beyond that. I've returned 4-5 things over the years ranging from incorrect adapters to motherboards with...
Out here they pre-allocated them. They gave out tickets the day before and even had a sign on the door that said they didn't plan on having any extras. I don't necessarily love that policy, but it beats camping out for nothing.
Good to know that they're thriving elsewhere. Like you, I buy everything there minus items they don't carry...which isn't much. Occasionally they'll go ham and over/under order certain motherboards, but that's the only major category I've personally noticed. The fact that they seem to have a...
They probably know that the game isn't that long. Giving people 2 weeks will allow people on the fence to blow through it pretty easily. 2 hours is enough time to get people onboard to give 'em some $.
Their prices are pretty much the same as Amazon, although I like that I can get something today. If I don't like it and want a refund, I can also take care of that right then, too. No dealing with shipping things back and hoping/waiting. Ditto with being able to actually see things face-to-face...
I don't live anywhere near there, but I'm glad to see Microcenter expanding and doing well. The Denver store is always packed to the point that there's a long line for the checkout. Hopefully their other stores are like that, too.
It's not that long (20-30 hours), so that's plenty of time to do everything there is to do. I wish I knew that was coming when I bought it, although I luckily only paid $30 for it.
When I was a kid, Bad Dudes and Heavy Barrel were massive, massive arcade hits. They were in that weird era when the NES/SMS versions couldn't replicate the arcade experience, so they either deviated or sucked. Neither of 'em got a port that was worth a damn for like 15 years. The Atari ST and...
Ratchet & Clank: A Rift Apart (PC)
I probably don't need to get too far into the weeds with this review. It's a platformer/action title with shooting elements mixed in, too. If you like those type of titles, it's about as good as any I've played. There are roughly 20 weapons that can be powered...
Interesting that the second round of these boards are mostly trash. It'll be funny if the first batch of B650E boards (and lower-tier X670E) end up carrying most people through the end of the AM5 era.
I'm playing around with NG+ (aka. "Challenge Mode") and trying to get some of the achievements I missed. In an interesting twist, it seems as though ALL of your weapons are now able to be leveled up to 10. Once you hit level 5, the game renames them and unlocks a special Challenge Mode version...
I ended up doing everything there was to do in the my first pass. The flying thing with the zurpstones only took me like 5 minutes, so it was no big deal. I missed a couple golden bolts along the way, but went back for 'em since the game at least tells you what levels they're in. NG+ seems...
I'm rapidly approaching the end of this (94% completion prior to the last mission) and wish there was more. I could have done without the Clank puzzles and wish there were more super-quick action levels, but I've enjoyed most all of the game. If it's on sale for less than $40, it's definitely...
If you're on the internet then your data is out there. You can jump through a bunch of hoops to pretend that you data is secure and anonymous, but it's like wearing a hat and sunglasses at the airport.
Now that things seem a little more steady I'll probably start playing in the next few weeks. I knew this was coming, so I didn't want to waste my time earlier.
A couple years ago I had a pretty wild arsenal and a giant compound on top of a hill. It was setup in such a way that I could shoot invaders and they couldn't really even see me. Per my wife, I guess they totally nuked the meta for all my gear and tore down old buildings, though.
...and this is why I wish modern fighting games would roll out new characters in groups of 3-4 instead of one at a time. I've played like 95% Eddy for the last few days. It's like 1997 all over again. I'm winning at least 75-85% of the time, but I don't even care. I never thought I'd be happy to...
I'm about 2.5 hours in and am still amazed by it. This is definitely a gold standard PC port. Turning on DLAA + frame gen gives my PC a hell of a workout (the fans are going wild), but man does it look and run nicely.
Honestly, I didn't love it. I think it's a good game, but you'd think it was the best game of the last 20 years based on some reactions. I found plenty of jank on my trek through it, and the UI/UX are full-on bad IMO. Don't even get me started on losing party members every time a jump is...
Finally getting around to buying/playing this and so far it's incredible. The graphics are about as nice as anything I've ever seen and everything is butter smooth, too. I haven't played a R&C game in quite a while (not since the PS3), but I'm getting back into the groove pretty quickly. So far...
Assassin's Creed Mirage (PC)
AC: Mirage is an odd game. It's the 13th major game in the Assassin's Creed series, and it's following the 3 largest and most complex games in the series: Origins, Odyssey, and Valhalla. Yet Mirage dials things way back from those titles. Instead of running...
I'm at the end of the game and I'd say the pacing has been just about right. I was just starting to get tired of things (I did most of the side stuff, too), so that feels appropriate.
IMO, this game is an oddball. It's too big to be DLC, but It's too small for a game series that is notoriously...
I feel confident we'll see it at some point. I mean, Duken Nukem Forever and Chinese Democracy eventually came out. I'll just hope it's not a total clusterfuck when it happens.
The combat in Origins, Odyssey, and Valhalla very much depended on your level. You could theoretically kill enemies that were way higher level than you, but it was super challenging and the juice wasn't typically worth the squeeze. You usually had to use environmental trickery and a whole lot of...
Mirage has to be a holdover title while they prep whatever is next. It was originally supposed to be Valhalla DLC and they just stretched that into a new game. I mean, it's only one city. A good chunk of the missions and areas are even taken straight from older titles, only they've been shrunk...