I don't think anyone doesn't think that. Ultimately this is mostly "interesting" and not a real solution.
But it does also show that there is no hardware reason why CUDA is proprietary. Other than for the obvious "money reasons" or ultimately "anti-competitive" reasons.
The thing that's funny...
It's poorly named, though it's only an internal naming scheme.
RDNA4 is precisely two mid-range cards. The confusion comes because RDNA4 is a mid-gen refresh and not a new product stack.
RDNA5 is a full product stack coming in 2025.
I think it depends on what circles you ran in. I didn't feel like the iPhone even merited a response when it came out.
I was using a Blackberry 8830 World phone at the time I was also entrenched in the idea that physical keyboards on phones was the way forward. People with a heavy emphasis on...
Also for those that don't have DX:HR, it's also on sale for $2.99.
https://www.gog.com/en/game/deus_ex_human_revolution_directors_cut
Fair. Store preference also going into account. At this point I'm all in on GoG, but I know there are plenty that prefer to keep their entire library on Steam.
I don’t think that’s a fair characterization. Certainly there will always be a play between development time, development cost, and launch. There are financial realties that exist there.
And comparing all Apple launches to iPhone also is a bit unfair. Because even Jobs didn’t achieve that level...
To not rehash too much, I don’t think there will be a mass consumer adoption of any VR or device in 10 years, period. And by mass adoption, I’m talking about the difference between enthusiasts buying tech, and ubiquity. Where “normies” that don’t know how to use/build a computer all have...
“Just” Dolby Vision. But as the Verge notes, Dolby Vision is the best format. There are a lot of technical reasons for this. To say Dolby Vision is preferred is an understatement.
https://www.theverge.com/24071417/amazon-prime-video-no-dolby-vision-atmos
Well said. I also tend to think that Gurman in this case is off. As much as I’d like to say that only 4 gens/10 years will be enough to make a consumer level device, I honestly don’t think that’s the case. I think “the bet” is even longer than that.
The only way it’s not, is if there are...
Ehhh, debatable. I think EA's star has been fading. Ubisoft's too for that matter. They were both super important for AAA gaming is the 00's and 10's, but I don't think have produced anything really relevant for a long while - despite the "quantity".
They've produced the Jedi games and...
This is all under the assumption that this is for general consumers. It isn't.
In terms of hardware, I would say you're spending all your time looking at "specs" when Apple has done things that aren't necessarily easily quantifable by specs (such as simply listing processor speed or quantity...
The Mac Pro has always been specifically targeting professional users. It's always been priced in the range for pros or people with a lot of money. It has always been well priced out of the range of enthusiasts.
That's the problem though, we can only at best make guesses at who this thing is...
We've been talking about this game for a while, especially because the third game in the series was cancelled. DX:MD is an... imperfect game. The story is missing a lot as the intention was the third title would wrap it up. But what it does have is an immense amount of art and game design...
Fair. But all I was trying to say is it just depends on whose content you look up (or who you hang out with and who you listen to whether user generated or whatever). Obviously every platform that is Apple centric has been going bananas for Vision Pro or any v1 launch since inception whether...
Have to specify the "we" there. I think there are certainly a lot of Apple haters or "never Apple" people. But it's also obvious there are a lot of people that like Apple. And most of society is somewhere in the middle and doesn't really care.
I would say for the most part I like Apple, but...