DLSS is just a way to boost performance for HDR and specially if you are running out of VRAM which is like a bandaid for the RTX 3080 smaller VRAM compared to the RX 6900XT which tends to be faster in all scenarios except Ray Tracing in which depending on the game, can be almost as fast like in...
Looks like CPU bottleneck, the IPC of that CPU along with the latency inherent of the CPU platform due to ECC among other stuff makes them unsuitable for gaming.
A friend of mine had a similar issue with his RX 5700XT and found out that he was using a PCI-E Riser that didn't get along with PCI-E 4.0, so he switched to PCI-E 3.0 and problem is gone. No longer black screens or crashes. I also had a similar black screen after resuming from sleep or...
Its a matter of warranty more than anything, as all Radeon VII are reference designs purchased directly from AMD by OEMs, they just slap their sticker and move along.
Hawaii's biggest bottlenecks are related to bandwidth due to lack of any compression technology, tessellation and Command Queue processors. So the fact that the RX 570 much smaller resources are able to match it, shows a testament of the performance gains with minor tweaks. Even the Fury X which...
I got mine and love it, I wouldn't expect a big boost from my Vega 64 Water Cooled Edition, but in games, it was around 22-34% faster in Metro Exodus while using considerably less power. In Superposition and Heaven Bench, around 600-700 points difference.
No amount of coding could actually help the Geforce FX, as it had severe internal issues with register pressure and lack of INT performance due for that. The HD 2900XT had a different issue, just too dependent on compilers to extract Instruction Level Parallelism, it was just too wide to be able...
Nah, it is known that GCN is very underutilized, Vega 64 LC edition barely competed with the GTX 1080 at launch, and the air cooled version consistently underperformed, now the air cooled version gives a hard time to the GTX 1080 and the Liquid Cooling edition either matches and outperforms the...
The RX 580 often matches the Fury and even the Fury X on Tessellation bound scenarios and considering that the Fury X still trading blows with the GTX 980 Ti. I suspect that the Fatboy would be very close to Fury X/GTX 980 Ti more often than not compared to what the RX 580 achieved. Even now on...
Yeah, AMD doubled the amount of Geometry processors but the performance gains were much smaller, like 15% compared to Tahiti, it got improved greatly on Polaris and then Vega. Both are so close that unless if you don't mind about heat and power consumption, Polaris seems like the better choice...
I would think of the same thing but the biggest issue with Hawaii is its Tessellation performance and bandwidth bottleneck. I had an overclocked 290X and I would get high RAM controller utilization quite often on VSR/MSAA scenarios causing slowdowns when getting close to 90% of the RAM...
I had the R9 M390X which is a lower clocked esktop R9 380X and for being such small chip, its performance was more consistent than the R9 M290X aka desktop HD 7870 that it replaced. But now I have an RX 580 on my laptop and so impressed.
Its like 8 pseudo cores, the biggest issue is the latency of the cache system and the narrow front end that can't feed all the cores at the same time, recurring on interleaving.
Definitively Kepler aged so bad, the fact that the 290X fares much better on current games only shows the FineWine effect. Maxwell is aging as well but not as bad, but the fact that the GTX 980 is trailing the 390X more often than not on current games compared to the old games shows two things...