GoldenTiger
Fully [H]
- Joined
- Dec 2, 2004
- Messages
- 29,815
FSR3 generation inserts a single frame between each rendered one by using in-engine motion vectors. This results in better IQ and won't affect the UI generally much. It has to be implemented by the developer, and is AMD's competitor to DLSS3 frame generation.Going to stick my neck out and ask what may seem like an obvious question. What is the difference between FSR3 Frame Generation and AMD Fluid Motion Frames?
Afmf is AMD's driver based frame generation that works only on dx11/12 games, but needs no developer intervention to use. It does multiple frames generated varying by camera movement, and has lower image quality.
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