Torgo
2[H]4U
- Joined
- Oct 16, 2002
- Messages
- 3,149
For the past month, a friend and I have been experimenting with the WoW auction house. Now, in real-life both of us work in the IST Supply Chain department of a multi-billion dollar company. Working our computer systems, we've got a pretty firm grasp of how supply and demand works in conjunction with cost and price point.
Without going into too much detail, we've (well, mostly my friend since he has the WoW account) used real world know-how to actually drive off almost all farmers from one server and totally take over key auction house markets. In other words, we've been able to be the only player offering items for sale. Anyone else trying to come in simply cannot compete. And yes, as an experiment (and for fun) we've pulled out of the market totally and re-entered and totally wiped everyone out.
We thought this was a fluke, so we tried it on another larger more established server with the same results. Again, no cheating is involved. This is pure Econ 101. Not only that, once the system is in place, it only takes 20 minutes a day to maintain it. This is without bots or scripts. As a Level 40 character, my friend was pulling in at least 25 gold a day just doing the auction house.
The scary part is that we've figured out that with a bit more work, we could actually collapse the Warcraft economy for every server. The good part is that we would eliminate all farmers (make it so that farming isn't worth the real world money you would get) but would cause a circa 1930s German economy of hyperinflation.
Obviously we don't want that to happen. We've proven to ourselves that our system works and fairly easy to implement. What's really strange is that while the farmers are extremely pissed, they can't seem to figure out how we're able to do this. Asians are completely confused, Europeans can't seem to grasp the logic and everyone else seems to be baffled. So me and my buddy are wondering, "Okay, if what we're doing is so easy to us, why hasn't anyone else done it?" On this large server we project that we can make over 1000 gold *profit* on each takeover if we wanted.
Now, I'm not a WoW expert by any means. I've never actually played, just watched and read up on it. I do however know game design and basic economics. So my question to this forum is: has anyone attempted a complete auction house domination before? Why didn't it last?
Without going into too much detail, we've (well, mostly my friend since he has the WoW account) used real world know-how to actually drive off almost all farmers from one server and totally take over key auction house markets. In other words, we've been able to be the only player offering items for sale. Anyone else trying to come in simply cannot compete. And yes, as an experiment (and for fun) we've pulled out of the market totally and re-entered and totally wiped everyone out.
We thought this was a fluke, so we tried it on another larger more established server with the same results. Again, no cheating is involved. This is pure Econ 101. Not only that, once the system is in place, it only takes 20 minutes a day to maintain it. This is without bots or scripts. As a Level 40 character, my friend was pulling in at least 25 gold a day just doing the auction house.
The scary part is that we've figured out that with a bit more work, we could actually collapse the Warcraft economy for every server. The good part is that we would eliminate all farmers (make it so that farming isn't worth the real world money you would get) but would cause a circa 1930s German economy of hyperinflation.
Obviously we don't want that to happen. We've proven to ourselves that our system works and fairly easy to implement. What's really strange is that while the farmers are extremely pissed, they can't seem to figure out how we're able to do this. Asians are completely confused, Europeans can't seem to grasp the logic and everyone else seems to be baffled. So me and my buddy are wondering, "Okay, if what we're doing is so easy to us, why hasn't anyone else done it?" On this large server we project that we can make over 1000 gold *profit* on each takeover if we wanted.
Now, I'm not a WoW expert by any means. I've never actually played, just watched and read up on it. I do however know game design and basic economics. So my question to this forum is: has anyone attempted a complete auction house domination before? Why didn't it last?