Why IBM chose the 8088.

Lakados

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https://www.pcmag.com/news/why-the-ibm-pc-used-an-intel-8088
A little nostalgia piece for some of the older readers here.
My first computer was an IBM 8088 running Dos and Norton Commander.
I can still remember the disk holder filled with pirated copies of games some door-to-door salesman would sell, and the stacks of photocopied instruction booklets for them.
Simpler times.
 
Very interesting article, I had no idea that the 68000 the Amiga 500 used was actually developed nearly a decade earlier.........those were the days when as a kid an adult would find out you "liked computers" and would then hand you a copy of BYTE magazine....which is akin to finding out someone you know likes porn and handing them a copy of the JC Pennys Undergarments and Lingerie catalog from 1974 :p

I still have an Apple II+ (my first exposure to home PC's besides the Trash-80's we had in school, which were basically unobtanium and nobody was allowed to even touch them) in my closet with a selection of games that came from "The kid who was tutoring my grandfather in how to use this Apple II+ he bought himself" :) My first home computing gaming experience came with bbs numbers on the title screens......Today I'm too terrified to even plug it in and fire it up....hear the stepper motors in the DISC ][ drives spin up, and then immediately hear the capacitors pop and see the ghost of all my Apple II computing glory release with the blue smoke that powers it.......*sigh*.....its better to not know :)
 
What's a more interesting part of history is that the Z80 which is a derivative of the 8080 Intel CPU. That CPU got cloned so many times that it basically ran a lot of game consoles of the 80's and 90's. Federico Faggin is probably responsible for a lot of CPU's from that area, as well as other things like the touchpads we use on laptops.

 
Very interesting article, I had no idea that the 68000 the Amiga 500 used was actually developed nearly a decade earlier.........those were the days when as a kid an adult would find out you "liked computers" and would then hand you a copy of BYTE magazine....which is akin to finding out someone you know likes porn and handing them a copy of the JC Pennys Undergarments and Lingerie catalog from 1974 :p
More interesting was how the 68000 created demand for a cheaper version, and that resulted in the 6502, which powers consoles like the NES and SNES. Hard to believe the more popular 6502 is just a cut down version of the 68000.
 
More interesting was how the 68000 created demand for a cheaper version, and that resulted in the 6502, which powers consoles like the NES and SNES. Hard to believe the more popular 6502 is just a cut down version of the 68000.

And still that remains as Nintendo's primary business strategy to this day.
 
And still that remains as Nintendo's primary business strategy to this day.
I mean why change what isn't broken, still hoping the rumored Metroid Prime remaster happens for the switch, I have fond memories of my first play-through on the GC on the little 13" TV that sat on my Mini Fridge in my dorm room, that and my roommates whooping my ass at Double Dash, I am a terrible drunk driver.
 
More interesting was how the 68000 created demand for a cheaper version, and that resulted in the 6502, which powers consoles like the NES and SNES. Hard to believe the more popular 6502 is just a cut down version of the 68000.

The 6502 is a cut-down version of the 8-bit 6800, not the 32-bit (16/32) 68000.
The 6502 released in 1975, while the 68000 released in 1979.

The 6502 is definitely in the NES with a few modifications, but the SNES used the 16-bit (8/16) 65C816 (still based on the 6502, though).
Just FYI on the general info, and thanks for the great videos! (y)

It's crazy to think that all of the 80s and 90s game consoles and arcade cabinets were using CPU architectures from the 1970s and 1980s.
Even the PS1, released in 1994, used a MIPS CPU from 1988.
 
The 6502 also powers the T-800
(and is also the 6510, just with a few pins changed)

00-37-23.jpg
 
the reason we use thousands of different CPU architectures is because there really is a case for designer having a preference of completely reinventing the wheel/.

Of course, almost every potentiality big CPU will become even bigger overnight, when large oem s require you to license it to multiple fabs
 
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