Starfield

I suppose I differentiate between mods for the sake of creativity/user content and needing mods just to make the game playable/stable/de-consolized. My opinion is that Bethesda is pretty lazy/mediocre in relying on the community to mod away poor UI and bugs and such.

Edit - they are also pretty so-so in the writing department, and I have never found either their graphics or combat to be that good. And that scrappy old engine of theirs, Gamebyro or whatever it was called. Rickety. Really, about the only thing I think they do well is build a large varied open world.
Well the gamebryo engine does have some very interesting traits that make it amazing, but I agree its clunky and old. It has a massive level of persistence (shoot an arrow, fast travel to location in the distance, get hit by arrow you shot) and some amazing individual NPC character tracking and abilities.

Its not a slouch of an engine, but it is long in the tooth and bethesda games have been slowly going down hill narrative wise starting with Oblivion.

But I will say, there is no other game that gives me the same feeling of living that waste lander fantasy as Fallout 3/4, which is why I forgive the plot. I only follow it by accident, I'm here to get out of my vault and wander the wastes as I progress from a scrub in underwear into a Thanos like monster. Pretty much the same for TES games.

The radiation kills you ending in FO3 made me laugh, as I was largely a rad resistant monster also in power armor, but its not the first time a game just ignores the character you have in favor of a narrative.
 
It'll take the mod community another 18 months after release to make it worth playing on PC. That's how Bethesda rolls.
 
Hiring Tom Cruise must have cost a fortune. Is that something that gamers will even care about? They could have gotten someone equally good but less famous for a lot less money.
 
Hiring Tom Cruise must have cost a fortune. Is that something that gamers will even care about? They could have gotten someone equally good but less famous for a lot less money.

Well it doesn't matter to me.

But I know some people that might not get the game because of his controversy.
 
What's controversial about him? The only thing notable about him that I'm aware of is his kooky Scientology involvement. I've always found him good in any movie I've seen but there are a lot of actors who could handle the a video game role just as well.
 
What's controversial about him? The only thing notable about him that I'm aware of is his kooky Scientology involvement. I've always found him good in any movie I've seen but there are a lot of actors who could handle the a video game role just as well.
Nothing unusual about any other celebrity, in my opinion. All the actors I like are crazy and/or fucking idiots in real life.
 
Hiring Tom Cruise must have cost a fortune. Is that something that gamers will even care about? They could have gotten someone equally good but less famous for a lot less money.
Yes. I can't (won't) sit through another game without Tom Cruise in it.

Top Gun, Mission Impossible, Training Day, early career gay porn. He's the biggest movie star in history, and we're lucky enough to experience his broken-nosed magic in our lifetimes.
 
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What's controversial about him? The only thing notable about him that I'm aware of is his kooky Scientology involvement. I've always found him good in any movie I've seen but there are a lot of actors who could handle the a video game role just as well.

Something about being mean to his family for leaving scientology or something.
I dgaf about actors' personal lives, I just enjoy playing good games and watching good movies. I don't feel guilty about it even if in doing so I'm supporting Satan's personal life.
 
the best thing about Starfield getting closer to release is that they can finally move most of that team to full time work on Elder Scrolls 6!!
 
the best thing about Starfield getting closer to release is that they can finally move most of that team to full time work on Elder Scrolls 6!!
They did already. It's called elder scrolls online and is far better than the regular entries.
 
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Starfield: Official Teaser Trailer

Launching November 11, 2022 exclusively on Xbox Series X|S and PC...

 
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Teaser has me interested but says nothing of the gameplay. I don't mind Fallout in space, or essentially a bigger budget Outer Worlds, but kind of hope for something more focused. Better story, less crafting, and better delivery. Fallout 4 really helped bring the quality up but lost a bit of the RPG dialogue and choices in the process. If they are going that route, I hope they just focus the game a bit more like Mass Effect.
 
about time Bethesda used a new engine...

https://twitter.com/BethesdaStudios/status/1404124165658009601

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They have lied about that multiple times in the past. It's just a modified gamebyro they call "creation" publicly, due to the bad press and negative feelings surrounding the gamebryo name. There's 20 year old gamebryo specific bugs still happening in the games they release on their "creation" engine. When modders are modding their "creation" engine games, its old gamebryo documentation they have to sometimes lookup.

There are advantages to using old tech, such as familiarity for modders, and technically I guess it's possible for them to do a full re-write, but at this point microsoft should just move them unto an entirely modern engine meant for today's hardware.
 
They have lied about that multiple times in the past. It's just a modified gamebyro they call "creation" publicly, due to the bad press and negative feelings surrounding the gamebryo name. There's 20 year old gamebryo specific bugs still happening in the games they release on their "creation" engine. When modders are modding their "creation" engine games, its old gamebryo documentation they have to sometimes lookup.

There are advantages to using old tech, such as familiarity for modders, and technically I guess it's possible for them to do a full re-write, but at this point microsoft should just move them unto an entirely modern engine meant for today's hardware.
They should but why should day? They can release half ass broken games and still sell millions of copies. Bethesda is one of the worst developers that gives no fucks about the customer.
 
That still doesn't tell us anything about the game. Does he go more in-depth? Not clicking a WaPo link.

he doesn't go too much in-depth but he does talk about the development in broad terms...

According to Howard, in “Starfield” players will join an organization dubbed Constellation, the last group of space explorers....at the outset, players will choose their character’s background, with many options for customization that will impact how some things in the game unfold...Istvan Pely, the game’s lead artist, dubbed the look of the game “NASA punk,” Howard said

“We struggled at first at finding ‘Starfield’s’ identity," Howard said. "We knew the style of game we wanted. But there’s so much science fiction, we didn’t have this existing franchise feel. We had to create that from scratch. What do the spaceships look like? What’s the tech level? What do people believe? What year is it really set in?”

A detailed timeline was created that included the history of “what happens every decade” and it was decided that the game would take place “300-ish years in the future," Howard said. "And now man is living amongst the stars: what does that mean?”

To help in the journey, there are a variety of robots. While there is nothing like Star Wars’s C3PO, Howard said there is one named Vasco (a nod to explorer Vasco da Gama) who is admonished (via a crew member’s wall scrawl) in the trailer because the robot forgot to procure a beverage called Tranquilitea. That name is yet another nod to NASA: Tranquility Base was the moon site on which the Apollo 11 astronauts first landed and walked
 
They should but why should day? They can release half ass broken games and still sell millions of copies. Bethesda is one of the worst developers that gives no fucks about the customer.
Yeah they are bullshit artists who are better at hyping their games than actually creating them. Todd Howard reminds me of Gearboxe's Randy Pitchfraud in that respect. Avoid them.
 
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