Star Citizen - media blowout, Chris Robert's new game

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If you didnt want to do multiplayer, you installed the wrong game as SC is all multiplayer..

There is an EAC installer in the SC folder after install, I dont remember which subfolder.



If you're using HOTAS in a dedicated setup for SQ42 or SC, you will either have that mapped for walking around, or youll have controls set up and able to be used - theres no other option. Thats how the games are designed, and have been since the outset. You dont just sit in a cockpit.
You're not the target demo for these games if that is not what you want.

What does HOTAS stand for?
 
Today is the last day for Luminalia stuff! https://robertsspaceindustries.com/comm-link/transmission/19605-Luminalia-2953 - Don't forget to pick up your 12 gifts on the website! For new players who think it may be far enough along to give it a shot, the starter packs are both discounted and include more features (ie longer insurance terms, extra UEC)! As always during these events, I'm bringing back my at cost / under cost + bonuses for all interested!

There's also the referral promo where a new player/account, so long as they put in a referral key at account creation before a pledge package is purchased gets -
  • Aves Talon Armor Set (Aves Talon helmet, legs, arms, core)
  • One Light Undersuit (Teal)
  • Aril Quicksilver Backpack
  • FS-9 “Evergreen” LMG
  • RYT Multi-Tool + Attachments (Mining, TruHold Tractor Beam, Healing)
  • Gemini LH86 Pistol
  • Sawtooth “Squall” Combat Knife
  • Luminalia "IceBreak" RSI Aurora Paint
If they were referred by an existing one, for free,in addition to the standard referral bonuses (5000 UEC etc)! The referring player gets something similar with a couple of different colors for some of the items, full disclosure. Want a starter pack UNDER the current discounted cost and the referral goodies? Let me know and I've got ya.

Also, if you were thinking of the ships that have Concierge bonus skins, like the Gatac Syulen and RSI Arrasta , the Cutter and many more they can be provided at cost either the ship+skin at the same price that would normally be just for the warbond ship, or if you just want the skin by itself. Unfortunately, you probably cannot see these without a Concierge flagged account, but something like Starcitizen.tools can be useful. Or for that matter, just PM me the ship or package you're thinking of getting and I'll let you know if there's a bonus skin
 
Today is the last day for Luminalia stuff! https://robertsspaceindustries.com/comm-link/transmission/19605-Luminalia-2953 - Don't forget to pick up your 12 gifts on the website! For new players who think it may be far enough along to give it a shot, the starter packs are both discounted and include more features (ie longer insurance terms, extra UEC)! As always during these events, I'm bringing back my at cost / under cost + bonuses for all interested!

There's also the referral promo where a new player/account, so long as they put in a referral key at account creation before a pledge package is purchased gets -
  • Aves Talon Armor Set (Aves Talon helmet, legs, arms, core)
  • One Light Undersuit (Teal)
  • Aril Quicksilver Backpack
  • FS-9 “Evergreen” LMG
  • RYT Multi-Tool + Attachments (Mining, TruHold Tractor Beam, Healing)
  • Gemini LH86 Pistol
  • Sawtooth “Squall” Combat Knife
  • Luminalia "IceBreak" RSI Aurora Paint
If they were referred by an existing one, for free,in addition to the standard referral bonuses (5000 UEC etc)! The referring player gets something similar with a couple of different colors for some of the items, full disclosure. Want a starter pack UNDER the current discounted cost and the referral goodies? Let me know and I've got ya.

Also, if you were thinking of the ships that have Concierge bonus skins, like the Gatac Syulen and RSI Arrasta , the Cutter and many more they can be provided at cost either the ship+skin at the same price that would normally be just for the warbond ship, or if you just want the skin by itself. Unfortunately, you probably cannot see these without a Concierge flagged account, but something like Starcitizen.tools can be useful. Or for that matter, just PM me the ship or package you're thinking of getting and I'll let you know if there's a bonus skin
scary-movie-shawn-wayans.gif
 
At least the showcase has tangible goods that contestants get to take home if they win... With Robert, not so much. More like playing the game of repeatedly handing over your cash for wishes, hopes and dreams.

I guess the game Ive been playing is all in my head, yeah? All those pixels I bought and get to use in that imaginary game also dont exist outside of my head?

Damn, it was a nice dream until you came along and woke me up.
 
I guess the game Ive been playing is all in my head, yeah? All those pixels I bought and get to use in that imaginary game also dont exist outside of my head?

Damn, it was a nice dream until you came along and woke me up.
Oh, dreams are fine. Keep right on dreaming - no need to wake up, unless it is to buy more ship bundles to feed Robert's machine that is. :)

There's just not a whole lot to do with those ships inside a limited, non-optimized, bug ridden alpha test demo is all... one that's been in continuous development for 20 years now. It probably only needs what... another measly 10-15 years to wrap up? Hopefully before all the whales hit retirement age and can't afford to contribute to new ship bundles anymore. Roberts only need to ride this mess for 10 more years before he can pull the plug and start collecting social security.
 
I don't think they are doing that bad... Seems like development is snow balling. The game is at least an order of magnitude more ambitious than anything else ever attempted. I will start sharpening my pitchfork if it still has a single digit tick rate and the desync issues after server meshing.
 
I don't think they are doing that bad... Seems like development is snow balling. The game is at least an order of magnitude more ambitious than anything else ever attempted. I will start sharpening my pitchfork if it still has a single digit tick rate and the desync issues after server meshing.
I would not hold your breath on that shit. From their 2021 FAQ.

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https://rentry.org/guier/

I was thinking of writing up one of my typically long posts for a couple of players wanting to get started, but I happened upon someone who already did a pretty good job with things up to date! I don't necessarily agree with every bit, but overall its pretty comprehensive and is a great introduction - it even mentions https://github.com/starcitizen-lug/lug-helper, a Linux focused utility made by LUG, one of the longest running Linux focused orgs. Please note that this is not my work and I am not responsible for it or its contents, but I wanted to link it as such a resource is beneficial.

Also, for those interested in the kind of roleplay and virtual world stuff already happening in SC, https://www.theexperience.dk/home/ , an in-universe "cruise" on an Origin 890 Jump operated by the Danish organization Stellar Eagle Alliance is having its maiden voyage today, Jan 13th (VIP invitiation only) , with more to come in months following - Jan27th , th first with open ticketing, is apparently sold out already! Tickets are 400,000 aUEC , but even if you don;t have any interest in going you can check out those streaming their trip, as suggested by CIG's blurb about them in the newsletter...

Capt. Eagle and the Stellar Eagle Alliance present immersive, meticulously crafted voyages, bringing you unforgettable moments and exclusive experiences in mesmerizing locations in the Stanton system.

Join ExpatBrat on Twitch this Saturday at 19:00 UTC, for The Experience's maiden voyage, with a star-studded guest list aboard, including SpaceTomato, Bognogus, Kitty8Cupcake, Faaborgs, hexenwerk_gaming, and more, as they celebrate the breathtaking beauty of the 'verse.

I do not know any of those streamers listed, but it should be interested to see how the event goes! its nice to see these kinds of things done by various orgs and the community!
 
https://rentry.org/guier/

I was thinking of writing up one of my typically long posts for a couple of players wanting to get started, but I happened upon someone who already did a pretty good job with things up to date! I don't necessarily agree with every bit, but overall its pretty comprehensive and is a great introduction - it even mentions https://github.com/starcitizen-lug/lug-helper, a Linux focused utility made by LUG, one of the longest running Linux focused orgs. Please note that this is not my work and I am not responsible for it or its contents, but I wanted to link it as such a resource is beneficial.

Also, for those interested in the kind of roleplay and virtual world stuff already happening in SC, https://www.theexperience.dk/home/ , an in-universe "cruise" on an Origin 890 Jump operated by the Danish organization Stellar Eagle Alliance is having its maiden voyage today, Jan 13th (VIP invitiation only) , with more to come in months following - Jan27th , th first with open ticketing, is apparently sold out already! Tickets are 400,000 aUEC , but even if you don;t have any interest in going you can check out those streaming their trip, as suggested by CIG's blurb about them in the newsletter...



I do not know any of those streamers listed, but it should be interested to see how the event goes! its nice to see these kinds of things done by various orgs and the community!

But roleplaying isnt real content! STOP HAVING FUN!
Just figured I would get in here ahead of the normal naysayers and get their arguments out of the way.

I didnt know anyone was doing full on stuff like the cruises, but I knew it would be coming. Passenger and leisure/touring stuff is going to more or less be based all around RP outside of moving AI characters, so getting started now is really a good idea. Theres no reason to wait, as theres nothing else system wise in the game that is "required" to make it work. Theres more features and stuff that will flesh it out down the line, but the basics are already there and you dont need anything more for it to be viable.

I was part of NOVA for a long while, and they did Org ops like that constantly - tours around planets, exploration groups, cave diving, etc. It was pretty nice, but we never did anything "public" like this - fingers crossed it gets some more people inspired to it :)

Ive been debating lately offering shuttle services in landing zones to go between the city and the orbital station above - I have found myself at one or the other and needing to fly to the other for a ship, and thought that others probably do too. I dont particularly like pulling a ship out just to fly it there, and would gladly pay someone a few thousand to take me. I figured if I feel that way, others probably do too...
 
the "In Case You Missed It" Sale is going on for the 2023 ships that stopped being sold. Get em while they are hot, I caved and got a f8c... 2 of them actually.
 
the "In Case You Missed It" Sale is going on for the 2023 ships that stopped being sold. Get em while they are hot, I caved and got a f8c... 2 of them actually.
Wait....the F8C is available openly? Or is this only for those who managed to get one of the Golden Tickets back during the event in Nov but didn't actually buy one? Or from how its worded, there are Golden Tickets dropping again now for the duration of the event? I wonder if they're bringing Platinum Tickets back too...

Also, does anyone else not see the Concierge/Chairman's Club skin for the Arraasta? Seems most of the other vehicles with CC skins are there, but not the Arrassta or for that matter the Zeus?

But roleplaying isnt real content! STOP HAVING FUN!
Just figured I would get in here ahead of the normal naysayers and get their arguments out of the way.

I didnt know anyone was doing full on stuff like the cruises, but I knew it would be coming. Passenger and leisure/touring stuff is going to more or less be based all around RP outside of moving AI characters, so getting started now is really a good idea. Theres no reason to wait, as theres nothing else system wise in the game that is "required" to make it work. Theres more features and stuff that will flesh it out down the line, but the basics are already there and you dont need anything more for it to be viable.

I was part of NOVA for a long while, and they did Org ops like that constantly - tours around planets, exploration groups, cave diving, etc. It was pretty nice, but we never did anything "public" like this - fingers crossed it gets some more people inspired to it :)

Ive been debating lately offering shuttle services in landing zones to go between the city and the orbital station above - I have found myself at one or the other and needing to fly to the other for a ship, and thought that others probably do too. I dont particularly like pulling a ship out just to fly it there, and would gladly pay someone a few thousand to take me. I figured if I feel that way, others probably do too...
I'm glad to see this kind of stuff as it is one of the things that sets SC apart from more typical space sims and gives rise to a virtual world. While for the moment it is more RP focused (alongside perhaps user-defined courier services) I am curious how the future will develop mechanics that are meaningful atop RP fun for things like the Genesis Starliner. One of the biggest concerns I've had with the long arc of development is newcomers to development making the game too traditionally industry focused not just in monetization, but in other factors as well. For a Genesis Starliner to work, complete with onboard beverage services , crew from pilots right down to stewards and guards etc... the game universe needs to have travel that is long enough to make this worthwhile as opposed to getting in whatever ship you have with Quantum travel and just flying there yourself. A lot of people who are fixated on instant travel won't be happy, but its necessary to make the scope of the universe feel large and allow for emergent gameplay dynamics especially when the game's full mechanics and public universe goes live. There are many other facets as well from implementing stellar cartography and jump mapping/exploration, to all the various science/manufacture/everything the MISC Endeavor can do, and much more, but I imagine one day there will be reasons to take a Starliner across a few systems to a new job and/or quest hub besides just enjoying virtual martinis. WHen they do, it will create a system where, compared to flying it in your own vessel and having to go through numerous checkpoints, someone who is carrying a sealed briefcase of high value as a courier (be it legit or contraband) will sign up for a 3rd class cabin on a Starliner and try to keep ther head down. Lets hope that continued expansions of these underlying systems will make for unique mechanics beyond just the more traditional and expected ones.
 
Wait....the F8C is available openly? Or is this only for those who managed to get one of the Golden Tickets back during the event in Nov but didn't actually buy one? Or from how its worded, there are Golden Tickets dropping again now for the duration of the event? I wonder if they're bringing Platinum Tickets back too...
Just gold tickets, if you need one I'll have my Org hunt one down if we don't have any laying around. They are much rarer now and about 30-40 of us hunting them down and handing them out to people who want f8c's. Our org was hired to be on patrol during tomorrows daymar ralley.
If you want to join us or need a ticket, reaching me on discord is best espin679
If you don't know, people spend big Auec to race across all of daymar. lots of shenanigans and it will be streamed on twitch. I dont have time so I grabbed a f8c for my son and I to be on patrol to keep the pests away. about 20+ people in my org bought f8c's in the last 48 hours and we do tons of escorting. Its been fun...
I've flown it for like 3 hours but been playing Palworld since it came out this morning.
 
I'm glad to see this kind of stuff as it is one of the things that sets SC apart from more typical space sims and gives rise to a virtual world. While for the moment it is more RP focused (alongside perhaps user-defined courier services) I am curious how the future will develop mechanics that are meaningful atop RP fun for things like the Genesis Starliner. One of the biggest concerns I've had with the long arc of development is newcomers to development making the game too traditionally industry focused not just in monetization, but in other factors as well. For a Genesis Starliner to work, complete with onboard beverage services , crew from pilots right down to stewards and guards etc... the game universe needs to have travel that is long enough to make this worthwhile as opposed to getting in whatever ship you have with Quantum travel and just flying there yourself. A lot of people who are fixated on instant travel won't be happy, but its necessary to make the scope of the universe feel large and allow for emergent gameplay dynamics especially when the game's full mechanics and public universe goes live. There are many other facets as well from implementing stellar cartography and jump mapping/exploration, to all the various science/manufacture/everything the MISC Endeavor can do, and much more, but I imagine one day there will be reasons to take a Starliner across a few systems to a new job and/or quest hub besides just enjoying virtual martinis. WHen they do, it will create a system where, compared to flying it in your own vessel and having to go through numerous checkpoints, someone who is carrying a sealed briefcase of high value as a courier (be it legit or contraband) will sign up for a 3rd class cabin on a Starliner and try to keep ther head down. Lets hope that continued expansions of these underlying systems will make for unique mechanics beyond just the more traditional and expected ones.

I absolutely share many of the same fears and it is something I have seen repeatedly with new backers.
People dont do research into what the game is *intended* to be, and get angry as systems are implemented which improve complexity and slow gameplay down as it gets closer to the *intended* design.
And the issue is that these people scream and cry, demanding change rather than accepting that their expectations are wrong.

I myself an super excited for when full engineering gameplay gets implemented. I cant wait to spend minutes and hours struggling to get a crippled ship to a safe port for repairs after a savage battle, routing power and oxygen etc..
 
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