Far Cry 2 patch available

Roberty

Extremely [H]
Joined
Nov 30, 2001
Messages
44,373
I just fired up Far Cry 2 and it started auto-patching with an update. Maybe this will fix some issues some on here had. It's ran rock solid for me but I know some have had problems.

Here's the issues it shows that were fixed:

Fixed Dolby 5.1 support for most sound cards.
- Fixed mission objectives marker after a loading a save game.
- Fixed for difficulty level not changing health when updated.
- Fixed Jackal Tapes and Partner Tapes pages.
- Fixed Field Manuals not unlocking after game mode change.
- Fixed glider key remapping.
- Fixed keyboard controls remapping in single mode that didn't carry into multiplayer mode.
- Prevent a buddy from getting stuck when healing him while receiving damages.
- Fixed stats of favorite weapon not properly reset between loaded save games.
- Fixed the mortar moving the player through wall.
- When creating a dedicated server with PunkBuster enabled then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.
- Display server's IP address in lobby, beside the match’s name (for direct IP join to work)
- Fixed a problem where a player could get stuck (and couldn’t get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.
- Fixed vehicles not being respawned if they were never used.
- A ranked match that is already started will not be listed in the match list.
- Fixed users not being able to see a match if the host switched match mode after a rank. Prevent the host from changing the server setting in a Ranked Match through the console.
- Fixed a glitch that could make a player invisible to another.
- Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
- Fixed if a user has too many user maps and tries to enter the map rotation menu in a Player or Ranked match, he would get disconnected.
- Fixed incorrect check for negative values when adjusting diamond count.
- Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.
- Fixed players with same name by using identifiers instead of names.
- Always validate the diamond pool after class upgrades, reset or rank up to avoid getting more diamonds than the player is supposed to for his rank.
- Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
- Fixed crash when creating a LAN game without a network cable.
- Fixed a random crash when joining a game.
- Fixed to make sure game is minimized in order to show the website when clicking on ubi.com
- Fixed crash in editor when deleting many objects in very rapid succession.
- Fixed crash in editor during parsing of the map headers.
- Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
- Added CPU Intensive benchmark test run.
- Allow launching the Dedicated Server Launcher in command line.
 
thanks for the heads up. the only glitch i've seen so far is sometimes an enemy will be standing inside a rock wall and be firing at me. i ran around a checkpoint for like 10minutes one day getting shot all to hell trying to find that bastard. finally realized he was standing in the rocks. sneaky african ninja.
 
awww, I was hoping to see:

-Fixed the game from being boring and repetitive

And yes, thanks for the post.
 
They do not really address any multippayer faults the game has had :( And...
A ranked match that is already started will not be listed in the match list.
Really? I think that will make MP even worse. It's fun, with ton of bugs. First you get kicked after every map, now you can't even see a server with a started match?
 
Thanks for the heads up, its it out now for retail and steam? or just retail?
 
No widescreen fix. I guess they saw how quickly Racer_S hacked together a fix for their problem and decided to ignore the actual issue. It would be nice to have an official fix, but I guess we're stuck with running a FOV tool and getting kicked by Punkbuster for it.
 
The fov fix is the thing I wanted fixed the most. This pisses me off wtf is wrong with ubi. Grrrrrrrr
 
Even with this patch and the easy to use map editor I think this is only a lan party game for me. :(
 
Funny how they think fixing the server joining issues by making active rounds not show up in the server browser. Fail. Ubisoft, go away!
 
someone here should act as a mod-scout and keep the community alerted to any new far cry 2 mod....

wishing for an far cry 2 angel looking over us mod-desperados!
 
its up on steam now...It just doesn't say it until you go to launch the game. I just finished patching
 
Back
Top