logitech g pro wireless (~2022 model)
keychron v6 max
pretty close to my ideal out of everything i've tried over the past decade or so. my only wish is that i could transfer all the internals of a g pro over to a ms intellimouse optical 1.1a...
here's the keyboard i ended up with:
https://www.keychron.com/products/keychron-v6-max-qmk-via-wireless-custom-mechanical-keyboard
it's a mechanical w/ gateron switches and it has wifi, both 2.4ghz and bt. it supports 6 key rollover over wifi...
my hope is that ACE will not have much in common with AC, ACC or any of the other traditional racing sims/games, especially the circuit based ones. i hope they've taken note of how popular AC mods are, and more importantly, WHICH mods are popular.
their site is slow AF, but it doesn't matter, it's literally just a short video with the title and "2024." but i'm sure we will be getting a ton of info and media soon.
i hope for good mod support, but even moreso i hope that mods don't feel...
I've been wondering when Kunos would drop some info about their upcoming Assetto Corsa sequel, and we finally got... something:
https://assettocorsa.gg/assetto-corsa-evo/
I noticed that it says driving simulation evolved, and not RACING. I'm...
Our big brains exist because of evolutionary pressure. If we relieve that pressure by having AI do all the thinking for us, then yeah, we're going to get dumber. It's very much a "use it or lose it" thing. Mother Nature is under no obligation to...
I was over 500 hours when I stopped playing. The fear and anxiety of seeing other players was matched but the excitement and joy of finding an awesome gun. Have not found another game that replicates those feelings
Yeah I can see your pov on that
I like the clunky retro feel of it
I think kater ships offer better cockpits, the starter ship is basically a garbage truck so the horrible cockpit drives that point home
my dream game would basically be DayZ but with a supernatural horror component (i mean, more than just zombies...) and maybe just a teeeeny tiny bit of (OPTIONAL) structure, like random quests you get the option to do, or temporary "hot zones"...
i could not get into this game. something about the gameplay loop (idk if it was the ease of system-to-system travel or what) combined with clunky controls and a really irritatingly claustrophobic cockpit view basically forced me out of enjoying...
similar in some ways, but EFT is instanced, small (relatively) maps with match making; DayZ is true open world, no sessions or time limits, you log in where you logged out and the day/night cycle rolls on without you. like an MMO in that sense...
This is nothing like DayZ, at least for me, and that's the reason I love it. The whole pressure to loot up and extract is gone and you're free to play however you want. Live in the woods surviving off of mushrooms, trapping rabbits and shooting...